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ndcore1.0's Introduction

ND_Core

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Documentation

Dependency:

oxmysql

Addons

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ND_Characters

Preview Video

Features:

  • Character selection screen
  • Create characters
  • Edit characters
  • Delete characters
  • Switch character
  • Customize ped (requires fivem-appearance)
  • Save data to each character

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ND_Banking

Dependencies:

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Preview

ATM:

image

Bank - home:

image

Bank - invoices:

image

Bank - transfer:

image


ND_VehicleSystem

NDVehicleSystem

Features:

  • Own vehicles and store in garages.
  • Land vehicle garages, helicopters, boats, and planes.
  • Lock/Unlock vehicles with a key system.
  • Share your vehicle keys with players.
  • Lockpick vehicles.
  • Hotwire vehicles
  • Disable vehicle air control.
  • Lock traffic & parked vehicles.
  • Cruise control.
  • Transfer ownership of vehicles.
  • Save vehicle wheel angle.

Exports:

Server:

Export Description Parameter(s)
setVehicleOwned save a vehicle to a character. int: Player source, table: vehicle properties, boolean: in garage or not.
getVehicles Get the vehicles a characater owns. int: ND Character id.
giveKeys Give keys vehicle keys to a player. int: Vehicle entity, int: Player source, int: Target player source.
spawnOwnedVehicle Spawn a vehicle the player owns. int: Player source, int: vehicle ID, vec3: Spawn coords.
returnVehicleToGarage Give keys vehicle keys to a player. int: Player source, int: Vehicle entity, table: vehicle properties.
transferVehicle Transfer a vehicle to another player. int: Vehicle database ID, int: Player source, int: Target player source.
saveVehicleProperties Save the vehicle properties. int: Player source, int: Vehicle entity, table: vehicle properties.

Client:

Export Description Parameter(s)
getVehicleOwned Check if a vehicle is owned by any player. int: Vehicle entity.
isVehicleOwned Check if the player owns the vehicle. int: Vehicle entity.
hasVehicleKeys Check if the player has keys to the vehicle. int: Vehicle entity.
getClosestVehicle Get the closest vehicle the player has keys to, the distance of the vehicle and player, and the coords of the vehicle. boolean: Only get owned vehicles or all vehicles with keys to.
getVehicleLocked Check if the vehicle is locked or unlocked. int: Vehicle entity.
setVehicleLocked Set the vehicle lock status. int: Vehicle entity, boolean: Locked or unlocked.
lockpickVehicle Begin lockpicking a nearby vehicle, returns if successful or not.
hotwireVehicle Begin to hotwire current vehicle, returns if successful or not.

ND_Dealership

NDDealership

A vehicle-dealership for the ND Framework, directly integrated into ND Frameworks vehicle system addon.

Features:

  • Direct integration into the ND_VehicleSystem addon.
  • View a car before you buy.
  • Ability to send to your personal-garage or spawn directly outside after purchase.
  • Test-Driving before purchase.

ND_Fuel

Preview Video

Features:

  • Nozzle & hose
  • Pump UI
  • Customize fuel consumption
  • Purchase and refill Jerry Can

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ND_ApperanceShops

Preview Video

Features:

  • Clothing stores
  • Tattoo stores
  • Barber shops
  • Blips

Dependencies:

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ND_npwd

ND_npwd

config.json

{
  "PhoneAsItem": {
    "enabled": false,
    "exportResource": "my-core-resource",
    "exportFunction": "myCheckerFunction"
  },
  "general": {
    "useResourceIntegration": true,
    "toggleKey": "f1",
    "toggleCommand": "phone",
    "defaultLanguage": "en"
  },
  "profanityFilter": {
    "enabled": false,
    "badWords": ["esx"]
  },
  "database": {
    "useIdentifierPrefix": true,
    "playerTable": "characters",
    "identifierColumn": "license",
    "identifierType": "license",
    "profileQueries": true,
    "phoneNumberColumn": "phone_number"
  },
  "debug": {
    "level": "error",
    "enabled": true,
    "sentryEnabled": true
  }
}

ND_DoorLocks

Preview Video

Features:

  • Lock/Unlock doors
  • Job permsission
  • Exports
  • Synced

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ND_Properties

Preview Video

Features:

  • Purchase properties
  • Grant access to players
  • Remove access from players
  • Sell property (coming soon)

Dependencies

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ND_Nitro

Discord

Dependency:

ox inventory

Create this item:

["nos"] = {
    label = "NOS Bottle",
    weight = 2000,
    stack = false,
    close = true,
    client = {
        disable = { move = true, car = true, combat = true },
        usetime = 3500,
        cancel = true,
        export = "ND_Nitro.nos"
    }
},

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