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Connect Four

This repository contains the program for a python implementation of a connect 4 game

TODO

1. Completed

  • GUI Layouts for:
    • Main Menu
    • Game Over Window
    • Game Statistics Window
    • Player Setup Window
    • Game History Window
    • Network Setup Window
    • Game Window
  • A Return to Main Menu Widget
  • A basic outline of the network setup logic.
  • A basic interaction between the front-end (GUI) and a hypothetical back-end game logic.

2. Not Implemented / Needs Consideration

  • Backend Game Logic:
    • Actual game rules for Connect 4 (winning conditions, draw conditions).
    • Logic for AI player (e.g., the Minimax algorithm).
    • Handling multiplayer games, especially over the network.
    • Saving and loading game states.
    • Tracking and updating game statistics and history.
  • Network Functionality:
    • Actual networking logic for hosting and joining games.
    • Handling communication between two game instances over the network.
  • Database or Storage:
    • A system to store game history, player statistics, saved game states, etc.
  • Art and Graphics:
    • Visual assets for the game board, pieces, background, etc.
    • Animations (like a piece falling) for improved user experience.
  • Sound Effects and Music:
    • Background music or sound effects for gameplay actions (like dropping a piece).
  • AI Player:
    • Developing and integrating an AI player. While we discussed the Minimax algorithm, the actual AI implementation and its integration with the game logic are still pending.
  • Error Handling and Robustness:
    • Ensuring that the game handles unexpected situations gracefully.
    • Validations, especially in network settings (e.g., valid IP address, port number).
  • Testing:
    • Both unit tests (for individual components/functions) and integration tests (for the whole game) need to be considered.
  • Documentation:
    • Commenting the code, writing user manuals, or developer documentation if needed.

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