View Code? Open in Web Editor
NEW
A roguelike engine inspired by S.T.A.L.K.E.R. and Escape from Tarkov
Home Page: https://tigwyk.itch.io/lurker
escapefromroguelikes's Introduction
๐ Hi, Iโm @tigwyk
๐ Iโm interested in ...
๐ฑ Iโm currently learning ...
๐๏ธ Iโm looking to collaborate on ...
๐ซ How to reach me ...
escapefromroguelikes's People
Contributors
Stargazers
Watchers
escapefromroguelikes's Issues
Music won't fade-out or stop without crashing the program
The game looks blurry for some reason, as if things are being blended strangely.
The current algorithm for finding the nearest enemy is cumbersome and inaccurate.
Would be nice to see information on the screen when you mouse-over entities
Class system
Scientist
Scavenger
Soldier
Restart option currently doesn't work, make it so you can restart from within the game once you're dead or hit escape.
Separate UI into windows around the map viewport and display as much useful information on-screen as possible without hiding it behind other hotkeys.
Every time the game generates a BSP map it'll crash at the moment due to a malformed function call.
Can't open inventory or drop items
Main menu music stops correctly if you start a new game but keeps playing if you hit "c" to continue.
Menus are key-based at the moment, add mouse functionality
Game will crash with some error about arrays being out of bounds upon startup sometimes
As a player I'd like to be able to sell my loot and buy supplies, weapons, or armor.
Post-mortem files are generated upon death but the game doesn't display them yet. As a player I'd like to see the post-mortem file when my character dies.