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generativedoodleart_visionos's Introduction

Generative Wall Art with Apple Vision Pro

A compact example project that demonstrates the core functionalities of visionOS, accompanied by a Youtube tutorial series where we code this example from scratch.

Alt Text

If you want to get started with development for Apple Vision Pro, this is your perfect starting point.

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Tutorials

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visionOS APIs Used

  • Scene Types (WindowGroup & ImmersiveSpace)
  • RealityKit
    • AnchorEntity (Plane Detection & Head Tracking)
    • ModelEntity
    • BillboardSystem
    • ParticleEmitterComponent
    • SwiftUI Attachments
    • SimpleMaterial
    • TextureResource
  • SwiftUI
    • RealityView
    • Observable Macro
    • Animations
  • UIKit
    • UIBezierPath

3D Content

This demo handles 3D content in two ways. First, the main character including its animations and particle effects is created in Reality Composer Pro. Second, the image canvas and its resources are created programmatically in Swift.

Setup

To run this project you need Xcode 15 Beta 5+ and visionOS 1.0 which you can download here.

  1. Clone the repo.
  2. Open the project in Xcode 15.
  3. Select the root project GenerativeWallArt in the view hierarchy.
  4. Go to Signing & Capabilities.
  5. Select your development team.
  6. Select the Apple Vision Pro simulator as a build target.
  7. Build and run the project.
  8. Select the museum scene, and move the character to the empty wall.
  9. Tap the character to start the demo.

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generativedoodleart_visionos's Issues

Would you like to Share you visionOS App in Our Demo Share Platform

Hello, I am Zhang Siqi, the person in charge of SwitGG and XReality.Zone.

Events organized by these two communities have been officially recommended by Apple several times, and you can still find this year's SwiftGG: WWDC.Playground event that we organized on the Beyond WWDC official website.

I am contacting you because we saw your GitHub project GenerativeDoodleArt_VisionOS, which contains a demo for visionOS. Would you be willing to publish it on our visionOS application exchange platform?

Application Exchange Platform: https://github.com/XRealityZone/Let-us-xrOS/blob/main/README.md
Application Data Repository: https://github.com/XRealityZone/XRApps/blob/main/README.md

Let me briefly explain why we are doing this project.

This summer, the release of Apple Vision Pro heralds the dawn of the spatial computing era, prompting tech enthusiasts and developers to start thinking about how to create unique three-dimensional applications on new interactions, systems, and hardware.

Since the WWDC 2023 keynote, social media has been flooded with beautiful visuals and demo videos of visionOS apps. However, with the Apple Vision Pro not yet officially released, it's difficult to try out other developers' creations.

To address this, we've developed the Let’s xrOS app. Through it, you can test visionOS apps from other creators in the community and experience the allure of spatial computing devices ahead of others.

We hope this tool will lead to more frequent exchanges among developers and foster the growth of the entire community.

Looking forward to your response!

Wishing you all the best!

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