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学习实践OpenGLES,包括绘制几何图形,添加渲染三角形,等腰三角形,彩色等腰三角形,和圆,使用OpenGlES 对图片进行模糊,冷暖色调等处理,编写glsl着色器语言,基于Camera+GlSurfaceView实现相机实时预览 ,实时美颜,实时预览滤镜功能,以及对相册单张图片进行编辑,美颜,滤镜功能,和 脱离GLSurfaceView的Render环境,独立创建EGL上下文环境渲染,FBO帧缓冲对象的使用和离屏渲染

Java 83.16% GLSL 15.70% CMake 0.22% C++ 0.92%
android glsl glsurfaceview gpuimage magiccamera opengl

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