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Implementation of Pluribus by Noam Brown & Tuomas Sandholm, a Superhuman AI for 6-MAX No-Limit Holdem Poker Bot.

Home Page: https://science.sciencemag.org/highwire/filestream/728919/field_highwire_adjunct_files/0/aay2400-Brown-SM.pdf

pluribus's Introduction

Pluribus

Implementation of Pluribus, a Superhuman AI for 6-MAX No-Limit Holdem Poker Bot based on Supplementary Material https://science.sciencemag.org/highwire/filestream/728919/field_highwire_adjunct_files/0/aay2400-Brown-SM.pdf from the paper, "Superhuman AI for multiplayer poker" by Noam Brown and Tuomas Sandholm

Rationale

In the AMA, the authors refused to release the original source code citing moral concerns. I believe such self-censorship itself is immoral and hence this endeavour to as closely possible emulate the original Pluribus using the Supplementary Material which contains the pseudocode.

Goal

I am interested in Bodog.eu for the time being because of its HTML5 Client accessible with only a browser. This is infinitely easier than forcing people to run a Virtualized instance of a Poker software client which is actively hostile to any sort of automation. Our aim is to create a simple Chrome Extension which will monitor a Bodog.eu 6-MAX NL Holdem Poker game during real-time depth limited search that will be performed on an AWS EC2 r5a.16xlarge instance with 64 cores and 512GB of memory.

  1. Solver: Translating the pseudo code and deploying it successfully on AWS. Returns solution showing the action to take.

  2. Parser: Computer vision to parse screenshots of Bodog.eu game for the purpose of extracting current game state.

  3. Client: Chrome Extension which upon click will upload the game screenshot to be parsed and solved.

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