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Main codebase

Home Page: http://www.tug.org/texworks/

License: GNU General Public License v2.0

CMake 6.27% Ruby 0.45% HTML 0.36% CSS 1.14% AppleScript 0.21% QMake 0.26% Shell 1.49% C 21.20% Makefile 0.29% C++ 63.09% JavaScript 2.76% Lua 0.08% Python 0.47% TeX 1.31% Inno Setup 0.56% Batchfile 0.06%

texworks's Introduction

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About TeXworks

TeXworks is an environment for authoring TeX (LaTeX, ConTeXt, etc) documents, with a Unicode-based, TeX-aware editor, integrated PDF viewer, and a clean, simple interface accessible to casual and non-technical users.

TeXworks is inspired by Dick Koch's award-winning TeXShop program for Mac OS X, which has made quality typesetting through TeX accessible to a wider community of users, without a technical or intimidating face. The goal of TeXworks is to deliver a similarly integrated, easy-to-use environment for users on other platforms, especially GNU/Linux and Windows.

Further Information

If you find any bugs/problems or have any recommendations, don't hesitate to stop by the development webpage, send a mail to the mailing list (preferably via the "Help > Email to mailing list" menu item which automatically includes some debug information), or file a bug report.

License

TeXworks is copyright (C) 2007-2020 by Jonathan Kew, Stefan Löffler, and Charlie Sharpsteen. Distributed under the terms of the GNU General Public License, version 2 or (at your option) any later version. See the file COPYING for details.

The SyncTeX code is copyright (c) 2008-2017 by Jérôme Laurens; see modules/synctex/synctex_parser.c for license details.

Building TeXworks

Notes by Jonathan Kew, updated 2011-03-20, 2015-03-29, 2019-03-21 by Stefan Löffler

To build TeXworks from source, you will need to install developer packages (or equivalent) for:

along with their dependencies (such as Freetype, fontconfig, zlib, etc.) If you also want to build the scripting plugins (optional), you additionally need development packages for Lua and/or Python. Details will depend on your platform. On Linux or similar systems, your package manager can probably provide all these.

Once everything is set up, create a folder for building (e.g., "build") and run CMake in it to create a Makefile or Xcode project. Finally, run make or use Xcode to build the application.

The current TeXworks prototype has been successfully built with

  • Xcode (using gcc 4) on Mac OS X (built on 10.5, but should run on 10.4 or later)

  • MinGW release 5.1.4 on Windows XP (also runs on Vista and Windows 7)

  • gcc 4 on GNU/Linux, various BSDs, etc.

On the Mac, required libraries can be obtained, e.g., using Homebrew.

Further tips on building TeXworks from source are available on some of the wiki pages:

texworks's People

Contributors

stloeffler avatar jfkthame avatar uniqmartin avatar josephwright avatar montylucho avatar huftis avatar nignasi avatar trebestie avatar dohyunkim avatar jhsh avatar sigmundv avatar csware avatar t-richards avatar mojca avatar mehdioa avatar javirg avatar jggouvea avatar sertacyildiz-zz avatar alainde avatar hosiet avatar mgkuhn avatar ousia avatar tacohoekwater avatar crickzhang1 avatar gcabanac avatar muzimuzhi avatar omidnikta avatar ismail avatar

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