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backstander avatar edwardsd97 avatar jdorion avatar lilbud avatar meleu avatar udb23 avatar

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rpie-ovl's Issues

ToDo list for Artwork

  • Create and add missing launch and "scrape" images
  • The End: overlay creation from cabinet pictures
  • Silkworm overlay creation
  • Silkworm lauching and scrape
  • Atari Sky diver (mame 2003 plus + backdrop)
  • FInalize correct Psikyo logo
  • Snes Overlays
  • Mame Generic Arcade
  • Spiders ovl + fix mame 2010 aspect ratio
  • Mega Man NES w bosses (@meleu)
  • DoDonPachi Dai-Ou-Jou (FBA)
  • Blazing Star
  • Pulstar
  • Rampage
  • Tengai (bars)
  • Gunbird 1
  • Gunbird 2 (english texts)
  • Macross II
  • Aero Fighters 2
  • Blood Bros
  • Flicky
  • Shock Troopers: 2nd Squad
  • Sexy Parodius
  • Wonderboy
  • Zaxxon
  • Rastan
  • Mr. Do
  • Congo Bongo
  • Lady Bug
  • P-47
  • Cheeky mouse
  • Alien Syndrome
  • Caveman Ninja marquee
  • Cosmic Guerilla marquee
  • Magical Spot sideart
  • The End full original bezel
  • Outzone
  • Viper Phase 1 (req)
  • Zaccaria "Stars" bezel
  • Zaccaria Vanguard bezel
  • Crazy Balloon
  • Battle Bakraid (req)
  • Klax
  • Battle Garegga (req)
  • Nibbler marquee & bezel
  • Missile command
  • Strato Fighter

Request

Hello, Buddy.

Not sure if it's ok to request some overlays, but would you please make some overlays for arcade games, especially for CPS1 and CPS2 games?

Thanks

cleaner repo

hey mate, I would like to suggest you to create another repo for temporary or non-overlay related files.

I'm saying that because your repo (rpie-ovl) is downloaded/cloned by rpie-art users and there are some files here unrelated with our original intention, don't you agree?

Please, don't take it like I'm wanting to say what you should do on your own repo, it's just a suggestion! ๐Ÿ˜…

I did a similar thing for my sporadic scripts, codes, configs, whatever: https://github.com/meleu/share

Cheers!

script ToDo list

  • put arcade overlay files in arcade/ folder. [done in #13]
  • add an updating feature to the script. [done in #15]
  • add support for clones (multiple .zip.cfg files for same game)
  • make script able to install overlays for other systems (not only arcade).
  • clean the script (the code is a bit ugly and messy)
  • add info.txt for all roms to enable new script.
  • complete clones data in info.txt for all roms

A question

Hey, buddy. I've been searching for some overlays and found you did quite a good job. Love your overlays. So my question is, is there any way (a script perhaps) to set different overlay for each different game when I am launching the game? For now, I just lauch the game then select the overlay I want.

P.S. I am a newbie, not sure if it's a stupid question.
Thanks for your support on overlays!

default River City Ransom overlay doesn't look good on RetroPie (raspi1)

Did you try this overlay with the game?
overlay_with_scale_integer

It didn't look good here. But I'm using a raspi1 and not sure if it's a resolution issue.

The overlay with sidebars only worked flawlessly!

@UDb23 I'm not sure but maybe it would be a good practice to release the sidebars-only overlays as default, and those that needs the video_scale_integer being the optional.

SNES overlays won't install with script

I have both Illusion of Gaia and Super Mario RPG on my retropie. When I try to use the script to install the custom overlays for each, it returns an error saying it can't find the games. The one for Galaga in Arcade worked fine, but not the SNES ones. I checked to make sure the naming scheme is the same, unless it's expecting zipped files instead of .sfc files.

Script feature to add game information to ES's gamelist.xml

Info.txt may include specific line to add corresponding game data to gamelist.xml.
addgamedata = yes
If this line is found in info.txt, script should check if in same folder a gamedata.txt exists.
If gamedata.txtexists, extract data and write into gamelist.xml
If gamedata.txtdoes NOT exist, pull data from global game data file (includes all .78 roms; I can provide this file in the Repo in whatever structure/format needed; current file available here) and write into gamelist.xml

gamedata.txt would allow people to create their own game data (or translated version for local language).

Game data basically means game name and description (<desc> in gamelist.xml)

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