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bevy_girk_demo's Introduction

Girk Demo

Demo for bevy_girk.

Full Usage

Run the backend:

cargo run -p backend

Run client 0:

cargo build -p game_client
&& cargo build -p game_instance
&& cargo run -p user_client -- --id 0

Run client 1:

cargo run -p user_client -- --id 1

Playtest

Run a local multiplayer game from the command line:

cargo build -p game_client
&& cargo build -p game_instance
&& cargo run -p playtest -- --clients 2

Major TODOs

  • Update bevy_lunex to a version that works (hit test depth detection is broken).
  • Get WASM client apps working. Right now only the user client works. Needs a renet WASM transport, and needs a workflow for launching client apps in new tabs.
  • Figure out config story. Right now configs are scattered in various rust files. Config assets? Ergonomic config access and customization?
  • Feature demos:
    • Ping tracker.
    • Input status tracking for client-side prediction.
    • Game replay dev tooling.
  • Deployment to production?
  • Mobile?

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