A framework for chat command based server mods. Doesn't spam the chat, doesn't cover your HUD with unnecessarily large messages, doesn't have a dogwater auto-balance.
The mod is separated into modules all of which have extensive settings and apart from the core (FSU) and chat commands (FSCC) can be entirely disabled or even deleted.
All commands are case insensitive ( e.g. commandFor
and comandfor
are the same command ).
!help <page/command>
- Lists commands avalible to the player. If a command
is passed it lists its usage and detailed description.
!name
- Returns the name of the server ( ns_server_name
).
!owner
- Returns the owner.
!mods <page>
- Lists installed mods.
!rules <page>
- Lists rules.
!login <password>
- Allows admins to login to gain access to admin only commands.
!maps
- list all maps in the voting pool.
!nextmap <map>
- Allows you to vote for the next map. Admins can force change maps when logged in.
!discord
- Returns the discord message.
!skip
- Allows players to vote to skip the current map.
!switch
- Allows a player to switch teams. Admins can force change the team of any player.
!extend
- Allows players to vote to extend the match. Admins can force extend.
!logout
- Logout
!npc <npc> <team>
- Allows admins to spawn an npc.
!titan <titan> <team>
- Allows admins to spawn a titan.
!playerlist
- Prints a list of each player and their index in chat.
!script <code>
- Executes code on the server.
!servercommand <command>
- Executes a command on the server.
!reload <time=5>
- Reloads the server.
!ban <player>
- Bans the given player
!kick <player>
- Kicks the given player.
!commandfor <player> <command>
- Executes a command for a player