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Comments (3)

SeanLatimer avatar SeanLatimer commented on June 3, 2024

It looks like you don't have the editor targeted library in your directory

from fmod-gdextension.

michaelhartung avatar michaelhartung commented on June 3, 2024

@SeanLatimer this is the file from the release .zip - what file are you referring to?

image

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loteque avatar loteque commented on June 3, 2024

Have you tried renaming libfmod.so -> libfmod.so.13
and
libfmodstudio.so -> libfmodstudio.so.13?

I noticed there was an error in the errors tab in Godot that tells us it cannot find ".so.13" file.

Update:
I attempted this and now when running the game from the editor it fails silently. Anyone have any idea what is going on here?

Update 2: I copied all libraries from the api to the plug-in without renaming as some of them were just links to the library.

The plug-in still fails with no error messages. When I disable the plug-in and run the game the game runs *without sound.

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