Perlin Noise Generator Seperated for Red, Green, and Blue.
{
"division" : 1,
"opacity" : 0.05,
"rgapx" : 0,
"rgapy" : 0,
"iterations" : 1,
"R" : {
"scale" : 0.1,
"octaves" : 3,
"persistence" : 0.1,
"amplifier" : 0.1,
"frequency" : 0.1
},
"G" : {
"scale" : 0.1,
"octaves" : 3,
"persistence" : 0.1,
"amplifier" : 0.1,
"frequency" : 0.1
},
"B" : {
"scale" : 0.1,
"octaves" : 3,
"persistence" : 0.1,
"amplifier" : 0.1,
"frequency" : 0.1
}
}
Setting | Type | Description |
---|---|---|
division | int | Divides the noise resolution, High values for large images will be faster. |
opacity | double | Opacity of the noise to show. |
rgapx | int | Number of Randomized Pixel gap in X Position, zero for no gaps. |
rgapy | int | Number of Randomized Pixel gap in Y Position, zero for no gaps. |
iterations | int | Number of times to put noise. The opacity will multiply if iterations is more than one. |
Setting | Type | Description |
---|---|---|
scale | double | Scale of the Noise, |
octaves | int | Octaves of the noise. |
persistence | double | Persistence of the noise |
amplifier | double | Amplification of the noise |
freqency | double | Frequency of the noise |
NoiseNoice.exe [input] [output] [json file]
[input]
Input Image to create a noise on.
Leaving only the input
will open the gui with the Image.
[output]
Output location of the Image processed with noise.
[json file]
Location of the .json file.
This will print the settings. Leaving this empty will generate random settings.
Image Campanula with waterdrops.jpg from Wikimedia Commons
Create images with a given Pixel size