Comments (4)
@danielbakas I suppose that's a question for the React-Three-Drei
framework. I'm not directly familiar with it.
from three-forcegraph.
@danielbakas you can look into the lower level component three-forcegraph, and bring in your own ThreeJS scene scaffolding yourself. That way the 3D force graph will be just an element within your own scene / canvas.
from three-forcegraph.
Thank you so much for your timely response! I was checking out theee-forcegraph
for this, precisely.
Would adding the method between curly brackets as a React child be enough?
from three-forcegraph.
Ok @vasturiano I'll ask over there. Thanks! 🤗
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Related Issues (19)
- turn off force engine HOT 2
- add gitignore
- Support passing request options to fetch() call in jsonUrl() HOT 1
- Cannot scale or move graph HOT 1
- Face Coloring for Cluster Visualization HOT 5
- addAttribute change to setAttribute in latest release (@1.29.2) throws error HOT 2
- Add Full 2D Support HOT 2
- Node radius is not properly calculated HOT 2
- Setting link width greatly slows model - possible fix? HOT 2
- Performance: draw all lines in a single buffer geometry HOT 3
- Reposition nodes in the graph HOT 1
- NodePositionUpdate running multiple times HOT 2
- No issue HOT 2
- ReferenceError: window is not defined HOT 1
- Only recompute part of the graph HOT 1
- Issue with node color and opacity HOT 9
- Interacting with nodes HOT 2
- Sudden displaying error... HOT 2
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