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Flashback engine reimplementation by CYX and ported by HKZ for Saturn

License: GNU General Public License v2.0

Makefile 0.01% C++ 82.20% C 16.82% Batchfile 0.04% Assembly 0.24% CMake 0.70%

flashback_saturn's Introduction

REminiscence README Release version: 0.1.9 (Mar 16 2007)

About:

REminiscence is a re-implementation of the engine used in the game Flashback made by Delphine Software and released in 1992. More informations about the game can be found at [1], [2] and [3].

Supported Versions:

Only the PC DOS versions are supported. The engine has been reported to work with english, french, german and spanish versions of the game.

Compiling:

Create ninja build system : cmake -DCMAKE_TOOLCHAIN_FILE=$SATURN_CMAKE/sega_saturn.cmake -G Ninja .. Build : ninja

NOT FOR VBT :

time { rm -rf *; cmake -DCMAKE_INSTALL_PREFIX=/saturn/fb -DCMAKE_TOOLCHAIN_FILE=$SATURN_CMAKE/sega_saturn.cmake -DCMAKE_BUILD_TYPE=Release -G Ninja ..; ninja; ninja install; }

Data Files:

You will need the original files, here is the required list :

* FLASHBCK.RSR (to be copied in data folder)

In order to hear music, you'll need the original music files (.mod) of the amiga version. Copy them to the DATA directory and rename them like this :

mod.flashback-ascenseur
mod.flashback-ceinturea
mod.flashback-chute
mod.flashback-desintegr
mod.flashback-donneobjt
mod.flashback-fin
mod.flashback-fin2
mod.flashback-game_over
mod.flashback-holocube
mod.flashback-introb
mod.flashback-jungle
mod.flashback-logo
mod.flashback-memoire
mod.flashback-missionca
mod.flashback-options1
mod.flashback-options2
mod.flashback-reunion
mod.flashback-taxi
mod.flashback-teleport2
mod.flashback-teleporta
mod.flashback-voyage

Running:

By default, the engine will try to load the game data files from the 'DATA' directory (as the original game did). The savestates are saved in the current directory. These paths can be changed using command line switches :

Usage: rs [OPTIONS]...
--datapath=PATH   Path to data files (default 'DATA')
--savepath=PATH   Path to save files (default '.')

In-game hotkeys :

Arrow Keys      move Conrad
Enter           use the current inventory object
Shift           talk / use / run / shoot
Escape          display the options
Backspace       display the inventory
Alt Enter       toggle windowed/fullscreen mode
Alt + and -     change video scaler
Ctrl S          save game state
Ctrl L          load game state
Ctrl + and -    change game state slot
Ctrl R          toggle input keys record
Ctrl P          toggle input keys replay

Debug hotkeys :

Ctrl F          toggle fast mode
Ctrl I          set Conrad life counter to 32767
Ctrl B          toggle display of updated dirty blocks
Ctrl M			mirror mode (just a hack, really)

Credits:

Delphine Software, obviously, for making another great game. Yaz0r, Pixel and gawd for sharing information they gathered on the game.

Contact:

Gregory Montoir, [email protected]

URLs:

[1] http://www.mobygames.com/game/flashback-the-quest-for-identity [2] http://en.wikipedia.org/wiki/Flashback:_The_Quest_for_Identity [3] http://ramal.free.fr/fb_en.htm

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