Giter Site home page Giter Site logo

vectornetworkproject / themix Goto Github PK

View Code? Open in Web Editor NEW
11.0 3.0 2.0 11.06 MB

Archive

Home Page: https://github.com/VectorNetworkProject/Vex

License: MIT License

PHP 100.00%
pocketmine pocketmine-mp plugin pmmp minecraft-pocket-edition minecraftpe minecraftbe pvp minigame-plugin php

themix's Introduction

banner

GitHub forks GitHub issues GitHub stars GitHub license GitHub repo size in bytes PoggitCI

GitHub All Releases Twitter Tweet Discord ServerAdd

HitCount StyleCI Scrutinizer Code Quality

Next Project
https://github.com/VectorNetworkProject/Vex

The Mix

VectorNetworkの新しいゲームプラグイン!
あなたは簡単な作業をするだけでゲームを遊ぶ事が出来る!

issues

不具合を見つけたら報告お願いします 機能の提案なども気軽にissuesを立てて下さい!

Library

プラグインをスムーズに開発する為にDEVirionやAPIプラグインを使用しています。
以下のライブラリorプラグインを使用しています。

libform - yuko fuyutsuki
ScoreboardPE v1.0.3 - MisteFr
LeveLibrary - InkoHX
GoldLibrary - InkoHX

themix's People

Contributors

dependabot-support avatar inkohx avatar poggit-bot avatar redstonealmeida avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar

themix's Issues

Blueのコアが破壊できない

Describe the bug
Only the core of Blue can not be broken

To Reproduce
Steps to reproduce the behavior:

Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: Linux
  • PocketMine-MP Version: 3.5.1

Additional context
Add any other context about the problem here.

Team Chat

チーム同士で連携を取る為にチームチャットを実装する。

bug

Describe the bug
Destruction of all blocks becomes impossible if there is only one player.

To Reproduce

Expected behavior

Screenshots

Desktop (please complete the following information):

  • OS: Windows
  • PocketMine-MP Version: 3.3.4

Additional context

クールダウンの提案

少人数だと決着が早すぎる為少し時間を空けてからコアを破壊出来るようにした方がいい

Crash bug

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behavior:

Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: Linux
  • PocketMine-MP Version: 3.5.1

Additional context

2018-12-16 [13:25:35] [Server thread/CRITICAL]: Error: "Call to a member function broadcastPacketToViewers() on null" (EXCEPTION) in "src/pocketmine/entity/Entity" at line 1179
2018-12-16 [13:25:35] [Server thread/DEBUG]: #0 src/pocketmine/Player(1650): pocketmine\entity\Entity->broadcastMotion()
2018-12-16 [13:25:35] [Server thread/DEBUG]: #1 src/pocketmine/entity/Entity(1885): pocketmine\Player->setMotion(pocketmine\math\Vector3 object)
2018-12-16 [13:25:35] [Server thread/DEBUG]: #2 src/pocketmine/Player(3693): pocketmine\entity\Entity->teleport(pocketmine\level\Position object, NULL , NULL )
2018-12-16 [13:25:35] [Server thread/DEBUG]: #3 TheMix_dev-115.phar/src/VectorNetworkProject/TheMix/task/ReSpawnCooldownTask(41): pocketmine\Player->teleport(pocketmine\level\Position object)
2018-12-16 [13:25:35] [Server thread/DEBUG]: #4 src/pocketmine/scheduler/TaskHandler(159): VectorNetworkProject\TheMix\task\ReSpawnCooldownTask->onRun(integer 4392)
2018-12-16 [13:25:35] [Server thread/DEBUG]: #5 src/pocketmine/scheduler/TaskScheduler(199): pocketmine\scheduler\TaskHandler->run(integer 4392)
2018-12-16 [13:25:35] [Server thread/DEBUG]: #6 src/pocketmine/plugin/PluginManager(665): pocketmine\scheduler\TaskScheduler->mainThreadHeartbeat(integer 4392)
2018-12-16 [13:25:35] [Server thread/DEBUG]: #7 src/pocketmine/Server(2522): pocketmine\plugin\PluginManager->tickSchedulers(integer 4392)
2018-12-16 [13:25:35] [Server thread/DEBUG]: #8 src/pocketmine/Server(2275): pocketmine\Server->tick()
2018-12-16 [13:25:35] [Server thread/DEBUG]: #9 src/pocketmine/Server(2139): pocketmine\Server->tickProcessor()
2018-12-16 [13:25:35] [Server thread/DEBUG]: #10 src/pocketmine/Server(1715): pocketmine\Server->start()
2018-12-16 [13:25:35] [Server thread/DEBUG]: #11 src/pocketmine/PocketMine(249): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string /var/lib/pufferd/servers/76130d8e-9af2-4ad7-bddb-07326e090f8a/, string /var/lib/pufferd/servers/76130d8e-9af2-4ad7-bddb-07326e090f8a/plugins/)
2018-12-16 [13:25:35] [Server thread/DEBUG]: #12 /var/lib/pufferd/resources/PocketMine/PocketMine-MP.phar(1): require(string phar:///var/lib/pufferd/resources/PocketMine/PocketMine-MP.phar/src/pocketmine/PocketMine.php)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.