Giter Site home page Giter Site logo

typescript-vs-flowtype's Introduction

TypeScript vs Flow

Both TypeScript and Flow are very similar products and they share most of their syntax with some important differences. In this document I've tried to compile the list of differences and similarities between Flowtype and TypeScript -- specifically the syntax, usage and usability.

Disclaimer

This might be incomplete and/or contain mistakes. I'm open to contributions and comments.

Differences in usage and usability

TypeScript Flow
Leading Design Goal / North Star identify errors in programs through a balance between correctness and productivity enforce type soundness / safety
IDE integrations top-notch sketchy, must save file to run type-check; some IDEs have workarounds to run real-time
type-checking speed (w/o transpilation, subjective, need benchmarks!) speed does not degrade much as the project grows speed degrades with each additional file
autocomplete
  • both during declaration and usage
  • feels instantaneous
  • feels reliable
  • only for usage
  • feels sluggish (often a second or more of delay)
  • feels unreliable (sometimes does not show up at all)
expressiveness great (since TS @ 2.1) great
type safety very good (7 / 10) great (8 / 10)
specifying generic parameters during call-time yes e.g. no
specifying generic parameters for type definitions yes yes
typings for public libraries plenty of well maintained typings a handful of mostly incomplete typings
unique features
  • autocomplete for object construction
  • declarable this in functions (typing someFunction.bind())
  • large library of typings
  • more flexible type mapping via iteration
  • namespacing
  • variance
  • existential types *
  • testing potential code-paths when types not declared for maximum inference
  • $Diff<A, B> type
type spread operator work in progress shipped >=0.42
ecosystem flexibility work in progress no extensions
programmatic hooking architecture prepared, work in progress work in progress
documentation and resources
  • very good docs
  • many books
  • videos
  • e-learning resources
  • incomplete, often vague docs
    commercial support no no
    error quality good good in some, vague in other cases

    Differences in syntax

    bounded polymorphism

    Flow

    function fooGood<T: { x: number }>(obj: T): T {
      console.log(Math.abs(obj.x));
      return obj;
    }

    TypeScript

    function fooGood<T extends { x: number }>(obj: T): T {
      console.log(Math.abs(obj.x));
      return obj;
    }

    Reference

    https://flow.org/blog/2015/03/12/Bounded-Polymorphism/

    maybe & nullable type

    Flow

    let a: ?string
    
    // equvalent to:
    
    let a: string | null | void

    TypeScript

    let a: string | null | undefined

    Optional parameters implicitly add undefined:

    function f(x?: number) { }
    // same as:
    function f(x?: number | undefined) { }

    type casting

    Flow

    (1 + 1 : number);

    TypeScript

    (1 + 1) as number;
    
    // OR (old version, not recommended):
    
    <number> (1 + 1);

    mapping dynamic module names

    Flow

    .flowconfig

    [options]
    module.name_mapper='^\(.*\)\.css$' -> '<PROJECT_ROOT>/CSSModule.js.flow'

    CSSModule.js.flow

    // @flow
    
    // CSS modules have a `className` export which is a string
    declare export var className: string;

    TypeScript

    declare module "*.css" {
      export const className: string;
    }

    Reference

    Exact/Partial Object Types

    By default objects in Flow are not exact (can contain more properties than declared), whereas in TypeScript they are always exact (must contain only declared properties).

    Flow

    When using flow, { name: string } only means “an object with at least a name property”.

    type ExactUser = {| name: string, age: number |};
    type User = { name: string, age: number };
    type OptionalUser = $Shape<User>; // all properties become optional

    TypeScript

    TypeScript is more strict here, in that if you want to use a property which is not declared, you must explicitly say so by defining the indexed property. You will be allowed to use not-explicitly defined properties but will have to access them through the bracket access syntax, i.e. UserInstance['someProperty']. At the moment, you cannot define "open" (non-exact) types using TypeScript. UPDATE: Possible to use dotted syntax since TypeScript 2.2. This is mostly a design decision as it forces you to write the typings upfront.

    type ExactUser = { name: string, age: number };
    type User = { name: string, age: number, [otherProperty: string]: any };
    type OptionalUser = Partial<{ name: string, age: number }>; // all properties become optional

    Reference

    Importing types

    Flow

    import type {UserID, User} from "./User.js";

    TypeScript

    TypeScript does not treat Types in any special way when importing.

    import {UserID, User} from "./User.js";

    typeof

    Works the same in both cases, however Flow has an additional syntax to directly import a typeof:

    Flow

    import typeof {jimiguitar as GuitarT} from "./User";
    
    // OR (below also works in TypeScript)
    
    import {jimiguitar} from "./User.js";
    type GuitarT = typeof jimiguitar;

    TypeScript

    import {jimiguitar} from "./User";
    type GuitarT = typeof jimiguitar;

    Accessing the type of a Class

    Flow

    class Test {};
    type TestType = Class<Test>;
    // This should be equivalent to (if you can confirm, please send a PR):
    type TestType = typeof Test;

    TypeScript

    class Test {};
    type TestType = typeof Test;

    Keys/Props Of Type

    Flow

    var props = {
      foo: 1,
      bar: 'two',
      baz: 'three',
    }
    
    type PropsType = typeof props;
    type KeysOfProps = $Enum<PropsType>;
    
    function getProp<T>(key: KeysOfProps): T {
      return props[key]
    }

    TypeScript

    var props = {
      foo: 1,
      bar: 'two',
      baz: 'three',
    }
    
    type PropsType = typeof props
    type KeysOfProps = keyof PropsType;
    
    function getProp<T>(key: KeysOfProps): T {
      return props[key]
    }

    Records

    Flow

    type $Record<T, U> = {[key: $Enum<T>]: U}
    type SomeRecord = $Record<{ a: number }, string>

    TypeScript

    type SomeRecord = Record<{ a: number }, string>

    Lookup Types

    Flow

    type A = {
      thing: string
    }
    
    // when the property is a string contant use $PropertyType (i.e. you know it when typing)
    type lookedUpThing = $PropertyType<A, 'thing'>
    
    // when you want the property to be dynamic use $ElementType (since Flow 0.49)
    function getProperty<T : Object, Key : string>(obj: T, key: Key): $ElementType<T, Key> {
        return obj[key];
    }

    Reference:

    TypeScript

    Arguably, it's a bit easier to type both cases in TS, since they follow the same pattern.

    type A = {
      thing: string
    }
    
    type lookedUpThing = A['thing']
    
    // and...
    
    function getProperty<T, K extends keyof T>(obj: T, key: K) {
        return obj[key];  // Inferred type is T[K]
    }
    
    function setProperty<T, K extends keyof T>(obj: T, key: K, value: T[K]) {
        obj[key] = value;
    }

    Reference:

    Mapped Types / Foreach Property

    Flow

    type InputType = { hello: string };
    type MappedType = $ObjMap<InputType, ()=>number>;

    Reference:

    TypeScript

    A bit more flexibility here, as you have access to each individual key name and can combine with Lookup types and even do simple transformations.

    type InputType = { hello: string };
    type MappedType = {
      [P in keyof InputType]: number;
    };

    Read-only Types

    Flow

    type A = {
      +b: string
    }
    
    let a: A = { b: 'something' }
    a.b = 'something-else'; // ERROR

    TypeScript

    type A = {
      readonly b: string
    }
    
    let a: A = { b: 'something' }
    a.b = 'something-else'; // ERROR

    One caveat that makes TypeScript's readonly less safe is that the same non-readonly property in a type is compatible with a readonly property. This essentially means that you can pass an object with readonly properties to a function which expects non-readonly properties and TypeScript will not throw errors: example.

    "Impossible flow" type

    Flow

    empty

    function returnsImpossible() {
      throw new Error();
    }
    
    // type of returnsImpossible() is 'empty'

    TypeScript

    never

    function returnsImpossible() {
      throw new Error();
    }
    
    // type of returnsImpossible() is 'never'

    Same syntax

    Most of the syntax of Flow and TypeScript is the same. TypeScript is more expressive for certain use-cases (advanced mapped types with keysof, readonly properties), and Flow is more expressive for others (e.g. $Diff).

    optional parameters

    Flow and TypeScript

    function(a?: string) {}

    TypeScript-only concepts

    call-time generic parameters

    In TypeScript, you can create more complex behaviors, like this:

    function makeTgenerator<T>() {
      return function(next : () => T) {
        const something = next();
        return something;
      }
    }
    
    const usage = makeTgenerator<string>()
    // 'usage' is of type: (next: () => string) => string

    Flow

    In Flow it is possible to define generic functions similarly to the above example, but only if one of the parameters or its return type is inferrable to the desired generic type, i.e. you cannot call any method/constructor using a custom T.

    Declarable arbitrary this in functions (outside of objects)

    function something(this: { hello: string }, firstArg: string) {
      return this.hello + firstArg;
    }

    Private and Public properties in classes

    class SomeClass {
      constructor(public prop: string, private prop2: string) {
        // transpiles to:
        // this.prop = prop;
        // this.prop2 = prop2;
      }
      private prop3: string;
    }

    Non-null assertion operator

    Add ! to signify we know an object is non-null.

    // Compiled with --strictNullChecks
    function validateEntity(e?: Entity) {
      // Throw exception if e is null or invalid entity
    }
    
    function processEntity(e?: Entity) {
      validateEntity(e);
      let s = e!.name;  // Assert that e is non-null and access name
    }

    Flow-only concepts

    Difference types

    type C = $Diff<{ a: string, b: number }, { a: string }>
    // C is { b: number}

    Note however that $Diff is not an official feature.

    It only works properly as lower bound, i.e. you can assign something to it, but can't use it after that.

    (source]

    TypeScript has a proposal for an equivalent.

    Inferred existential types

    * as a type or a generic parameter signifies to the type-checker to infer the type if possible

    Array<*>

    TypeScript has a proposal for an equivalent (needs link).

    Variance

    https://flow.org/en/docs/lang/variance/

    function getLength(o: {+p: ?string}): number {
      return o.p ? o.p.length : 0;
    }

    TypeScript proposal

    Bivariance is among the design decisions driving TypeScript.

    Flow's "mixed" type

    The TypeScript equivalent of the mixed type is simply:

    type mixed = {}

    Reference: https://flow.org/en/docs/types/mixed/

    Useful References

    typescript-vs-flowtype's People

    Contributors

    aaronjensen avatar cmckni3 avatar eugene-beliaev avatar kenrick95 avatar niieani avatar sandersn avatar

    Watchers

     avatar

    Recommend Projects

    • React photo React

      A declarative, efficient, and flexible JavaScript library for building user interfaces.

    • Vue.js photo Vue.js

      🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

    • Typescript photo Typescript

      TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

    • TensorFlow photo TensorFlow

      An Open Source Machine Learning Framework for Everyone

    • Django photo Django

      The Web framework for perfectionists with deadlines.

    • D3 photo D3

      Bring data to life with SVG, Canvas and HTML. 📊📈🎉

    Recommend Topics

    • javascript

      JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

    • web

      Some thing interesting about web. New door for the world.

    • server

      A server is a program made to process requests and deliver data to clients.

    • Machine learning

      Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

    • Game

      Some thing interesting about game, make everyone happy.

    Recommend Org

    • Facebook photo Facebook

      We are working to build community through open source technology. NB: members must have two-factor auth.

    • Microsoft photo Microsoft

      Open source projects and samples from Microsoft.

    • Google photo Google

      Google ❤️ Open Source for everyone.

    • D3 photo D3

      Data-Driven Documents codes.