AsieLib is the base library for all of asie's mods.
The mod's downloads can be found at https://wiki.vexatos.com/wiki:asielib.
The mod's license can be found here.
A library for all of my mods.
AsieLib is the base library for all of asie's mods.
The mod's downloads can be found at https://wiki.vexatos.com/wiki:asielib.
The mod's license can be found here.
Game crashes each time on startup. Only complaint being thrown seems to be between AsieLib and GregTech.
Crash Log: http://pastebin.com/grenFzsa
Anyone have any ideas how to fix this? :/
I don't know if this is caused on Extra Utilities' side, Computronics, or OpenComputers, but this crash only occurs if ExU, OC, and Computronics is installed. I came here first only because it lists a definition missing from what appears to be AsieLib - pl/asie/lib/block/BlockBase.
Saw this in the Startup log and thought you would like to know.
[23:10:43] [main/ERROR] [FML]: Unable to parse dependency for mod 'asielib' with dependency string 'after:CoFHAPI|energy@[1.7.10R1.0.0,)'. The modId 'CoFHAPI|energy' must be all lowercase.
[23:10:43] [main/ERROR] [FML]: Unable to parse dependency for mod 'asielib' with dependency string 'after:CoFHAPI|tileentity@[1.7.10R1.0.0,)'. The modId 'CoFHAPI|tileentity' must be all lowercase.
[23:10:43] [main/ERROR] [FML]: Unable to parse dependency for mod 'asielib' with dependency string 'after:CoFHAPI|item@[1.7.10R1.0.0,)'. The modId 'CoFHAPI|item' must be all lowercase.
Please update your mod with cofh.
To elaborate on the title, some worlds I can enter and play perfectly fine. However for some worlds, upon entering, Crazy Craft crashes immediately. I would be very grateful if you could fix this or tell me if I am doing something wrong. Thanks
Why this is happening, it's supposed to be normal, this is happening with the latest version of AsieLib, with an old version that i was using the mod shows as activated as well as the others, and works fine, but i want to use the latest with the last fixes and stuff.
Minecraft 1.7.10
AsieLib 0.3.4
Forge 1236 (latest)
Optifine HD U B1
Please, if someone know what is this please tell me how to fix it before closing the topic (just like the autor of other mod have done with me some hours ago :( ), i am not a modder, so i dont know how to fix all the issues that appears.
Received a java.util.ConcurrentModificationException
Running Computronics and AsieLib for MC1.7.2
Asie,
Whats going on with your website? There is a ComputerCraft interface and some stiff comes up on the screen and then nothing. What happen to your site? Are you dropping Modding? Did you pass off your AsieLib and Computertronics to someone else?
I only took a quick look at your chat tweaks, but unless I've missed something you are un-fixing the Forge fix for MC-30864. Ever since Minecraft 1.7+, links need to specifically have an OPEN_URL ClickAction assigned to them.
See newChatWithLinks() in ForgeHooks.java of Minecraft Forge.
Sorry if this has been stated before, I did check the past issues.
This doesn't happen every launch of my mod pack only about 90% off the time.
I don't have Cofh Core installed because I don't need it, CofhLib is fine and is required by a couple of the mods that I use.
Mod List here
Log file isn't much but here it is
Sorry pastebin isn't been to supportive at the moment.
<Vexatos> asie: Freature request for AsieLib, you want to hear?
<asie> Vexatos: Yes.
<Vexatos> Okay, Bane Of Arthropods V on a sword allows you to make spiders you _look at_ die by pure fright
<Vexatos> While holding it
<asie> What
<asie> Yes.
<Vexatos> The enchantment is so useless
<asie> Yes!
<asie> YES!
[...]
<neptunepink> Bane of Arthropods needs to make spiders explode into spider guts that only damages other mods.
gregtech_1.7.10-6.03.11
AsieLib-1.7.10-0.4.5
https://imgur.com/a/yZv3O
fml-client-latest.txt
If I'm used simultaneously AsieLib v0.4.2 and GregTechMod v6.00.50 or older, i get the message "gregtech: [MC1710,MC1710]"
When AsieLib is installed no client chat messages get displayed in my server console.
As soon as I remove this library everything works. I tried it with just this installed and not chat as well.
Minecraft version: 1.7.10
Forge version: 10.13.1.1216
AsieLib-1.7.10-0.2.12
Hello asiekierka,i have a Problem:AsieLib has a outdated/incorrect API for GregTech.When i add it,i get this: http://i.imgur.com/el04eyX.png.It is asielib's fault because when iremove it,the error is gone.A log:http://pastebin.com/DTbYFkGz . If you don't fix it please give it to Vexatos so he can fix it.
Thx in future.
It would be cool if there was a tweak for name highlights, so when someone says your username in chat it will be colored for visibility (similar to IRC highlights). Possibly something similar to this bukkit plugin: http://dev.bukkit.org/bukkit-plugins/highlights/.
is it know why the API itself does not recognize its own .class? i know that this must be an issue with a coremod, but is it know which coremod? (maybe DragonApi?)
Issue: Configuration file is blank, which means all values are their defaults.
AsieLib: 0.3.4/0.3.7 (thats the ones i tested anyway)
Tinkers' Construct: 1.7.1c/1.8.1
Forge: 10.13.2.1240/10.13.2.1277
Without AsieLib, I can cast ingots into Ingot Casts of Tinkers' just fine and can also use ingots to make an ingot cast. With AsieLib, however, Tinkers' will not allow me to pour metal into the ingot cast, nor pour metal onto an ingot to make a cast.
Curiously, removing AsieLib again doesn't seem to instantly fix this issue, as items that have been in the inventory while AsieLib was enabled will still be broken. Only new items (created after AsieLib has already been disabled) will work properly. Once AsieLib is enabled again, the new items will also be broken, as with all items created or carried while AsieLib is enabled.
(Note: the casting with a cast/ingot already in the casting table (and working) will actually still work after turning AsieLib back on. AsieLib does not seem to affect them while in the table, only once they return to the player's inventory. So if the working cast is removed and placed in again while AsieLib is enabled, it will be now a broken cast due to having been in the inventory.)
Of course casting blank casts always works, supposedly because it doesn't need to check against a (potentially broken) item.
@asiekierka Reminder for you.
Closing this should also close asiekierka/MagnumOpus#30
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