Comments (5)
The plan was to generate the data files on the client-side.
On 19.08.2014 16:05, Wuerfel21 wrote:
Just an average of the blocks color(stone = 0x888888, redstone = 0xaa0000).
Colors for most vanilla/computer/computronics stuff would be included, additional colors could be added in the config.Some things would have dynamic colors(eg color lamp, sky)...
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#39
from computronics.
Sorry, i dont understand what you mean with that.
from computronics.
Grab the textures on the client, generate a per-modpack list of colors,
ask the user to push the file to their server.
On 19.08.2014 17:09, Wuerfel21 wrote:
Sorry, i dont understand what you mean with that.
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#39 (comment)
from computronics.
ahhh i understand, but i see a problem, when just using a color average, for example ores would be almost as grey as stone.
from computronics.
For ease of use, maybe as an in-game command (restricted to OP use e.g.)?
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from computronics.