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viblo avatar viblo commented on May 22, 2024

From vb%[email protected] on March 20, 2011 10:08:37

Thank you for the bug report!

As soon as you change the position of a static shape after it has been added to the space you have to call the Space.rehash_static() method. As the shape is static chipmunk (and therefore pymunk) believes that it wont move, and as a result doesnt update its internal collision structure with the new position.

The reason why this is not done automatically is to optimize the static shapes.. and if you for example change the position of many static shapes, you only need to do the rehash call once after all of them are moved.

If you intend to move around the shape, just add it with the normal add() method instead.

(I found another bug while researching this report, point_query did not work correctly with static shapes. That bug has now been fixed in latest trunk)

Status: Invalid
Owner: vb%[email protected]

from pymunk.

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