Comments (5)
We have so far only tried the Kinect v2 on Windows using the Microsoft SDK. There is a corresponding Kinect2Engine class in the InfiniTAM source code. We have so far not tried it with libfreenect2, or indeed on any operating system other than Windows.
You'd have to write something like the Kinect2Engine to interface with libfreenect2, or you'd have to hope that some sort of plugin-glue-magic between libfreenect2 and OpenNI will appear, just as there already is between libfreenect and OpenNI (i.e. OpenNI uses libfreenect as an input plugin).
Hope that helps...
from infinitam.
Thank you very much!
Now that I know that InfiniTAM currently works exclusively with the MS
Kinect 2.0 public preview SDK I can finally try it out.
Will there be a version of InfiniTAM with a combined output of the 3D data
and rgb data like Kinect Fusion available?
Thanks in advance
Karl Janicki
2015-1-5 下午1:15于 "olafkaehler" [email protected]写道:
We have so far only tried the Kinect v2 on Windows using the Microsoft
SDK. There is a corresponding Kinect2Engine class in the InfiniTAM source
code. We have so far not tried it with libfreenect2, or indeed on any
operating system other than Windows.You'd have to write something like the Kinect2Engine to interface with
libfreenect2, or you'd have to hope that some sort of plugin-glue-magic
between libfreenect2 and OpenNI will appear, just as there already is
between libfreenect and OpenNI (i.e. OpenNI uses libfreenect as an input
plugin).Hope that helps...
—
Reply to this email directly or view it on GitHub
#12 (comment).
from infinitam.
Just as a followup for the adventurous: Try libfreenect2 with this OpenNI-glue: https://github.com/MasWag/OpenNI2/tree/libfreenect2
While it still seems a bit unstable at the moment, this will mean you can access the Kinect 2 via OpenNI in a platform independent way. If you encounter problems, help them to get it fixed!
from infinitam.
They now have the first stable release 0.1 out
from infinitam.
Hi, was just wondering whether this works now for Kinect v2 on Ubuntu
from infinitam.
Related Issues (20)
- Supporting iPhone Depth Data
- from rgb to depth HOT 10
- Show nothing when running InfiniTAM.exe with files in Teddy HOT 5
- Multi-camera Application HOT 1
- FileBasedTracker doesn‘t fuse the scene HOT 2
- How big is the voxel grid? HOT 1
- Saving 3D Reconstruction
- Python bindings HOT 6
- Azure Kinect Support HOT 1
- C1083 Cannot open include file: 'GL/glut.h': No such file or directory HOT 5
- Extracting the current VoxelGrid for an additional processing step HOT 1
- iterations algorithm HOT 1
- Python Buffer access to ITMLocalVBA HOT 1
- Cannot access the voxel blocks on device using Nsight VSE Debugger HOT 1
- ITMLocalVBA alone extractable as 3D Reconstruction? HOT 1
- cannot read images HOT 11
- Which version is the newest HOT 1
- Project doesn't build
- Does InfiniTAM support for MS Azure Kinect (soon)?
- Blensor Scans
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