Giter Site home page Giter Site logo

technic's People

Contributors

vidplace7 avatar

Stargazers

 avatar

Watchers

 avatar  avatar  avatar  avatar

Forkers

dgoodale5

technic's Issues

The whole modpack is broken for me, and deleted itself. Please read this.

Hey vidplace7,
My modpack deleted itself yet there is still a folder in .technic for shadersplus? At first it ran fine with shaders and then all of a sudden, I try shaders and then it opens, but then shuts down instantly. I'm not sure why all of this is happening. The next issue I had when it was actually working was that a world that I had been working hard on did not show up in the single player saves menu. The worst part is that the save I had showed up in the saves folder in the shadersplus saves folder but did not in-game. Another issue is that when I try to paste the URL into the add mod window, it has an "invalid solder link". I know it is not the wrong link because I copied it directly from the shaders plus mod page. I know the instant crashing is not my graphics card fault because its ran it perfectly before the incident almost everyday for a few months. This is very saddening because I love shaders and this is so much easier than going through the process of actually installing shaders manually.

It wont accept it

When I copy the URL and click paste it doesn't have the play/select button which you click to ad it

Shaders+

When I Launch Shaders Plus All MOst Of Rhe Items Are Textureless There not visible

recent issue

when i try to open my world after leaving back to the menu, it will crash and leave no error log report, just like if i was to close the game at that time.

Shaders do not appear to be installed properly

screen shot 2013-10-21 at 4 09 48 pm
This type of display only happens on the SEUS Ultra shaders. the Cel Shader one works fine and so do the internal and the "none" option. I have a very capable computer, being a new Macbook Pro released in late 2012. Currently it uses the NVIDIA GeForce GT 650M GPU.

Instant Crashing

Whenever I open shaders plus it closes instantly. i am using a mac, and downloaded ire-7u55-macosx-x64.dmg for java as requested. I have downloaded and redownloaded to try to get this to work

Here is the what the log for technic pack says (the crash is somewhere in here)
[B#439] 2014/05/06 18:49:08 [INFO] at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:112)
[B#439] 2014/05/06 18:49:08 [INFO] at net.minecraft.launchwrapper.Launch.launch(Launch.java:114)
[B#439] 2014/05/06 18:49:08 [INFO] at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
[B#439] 2014/05/06 18:49:14 [INFO] Maximum usable memory detected: 8192 mb
[B#439] 2014/05/06 18:49:31 [INFO] InstalledPack{info=PlatformPackInfo{name='terrafirmacraft', displayName='TerraFirmaCraft', url='http://www.ahavell.pwp.blueyonder.co.uk/terrafirmacraft.zip', icon=null, logo=net.technicpack.launchercore.restful.Resource@57f897a7, background=net.technicpack.launchercore.restful.Resource@1ac8210, minecraft='1.6.4', forge='null', version='4.6', solder='', forceDir=false}, name='terrafirmacraft', platform=true, build='recommended', directory='%MODPACKS%\terrafirmacraft'}
[B#439] 2014/05/06 18:49:33 [INFO] InstalledPack{info=SolderPackInfo{name='shaders-plus', display_name='Shaders+', url='null', icon_md5='3e5b46a882c786556a077eb626fee71e', logo_md5='2c09e6e254caef1db306403e4e462b11', background_md5='09b500f1fe778ad80d40f3ee319f9c6d', recommended='1.1.2', latest='1.1.2', builds=[0.8, 0.9, 1.0, v0.7, 1.1, 1.1.1, 1.1.2], solder=net.technicpack.launchercore.restful.solder.Solder@638283f1}, name='shaders-plus', platform=true, build='recommended', directory='%MODPACKS%\shaders-plus'}
[B#439] 2014/05/06 18:49:39 [INFO] Maximum usable memory detected: 8192 mb

Thanks for your consideration

Shaders

pppllleeeasssee fix it for me it doesn't work and says:Minecraft has stopped running because it encountered a problem; Code Chicken Core

A full error report has been saved to C:\Users\Guest\AppData\Roaming.technic\shaders-plus\crash-reports\crash-2013-08-28_12.51.21-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

url

what is the correct url

Crashes on Mac 10.8.4

Whenever I try launching from Technic launcher, I don't even get a crash report. I just crash immediately to the desktop while FML is loading I'm on Java 1.70_40. Not sure if this helps, but the Forge Log is below:

https://gist.github.com/quackofalltrades/6911449

2013-10-08 21:40:13 [INFO] [ForgeModLoader] Forge Mod Loader version 5.2.2.684 for Minecraft 1.5.2 loading
2013-10-08 21:40:13 [INFO] [ForgeModLoader] Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_40, running on Mac OS X:x86_64:10.8.4, installed at /Library/Java/JavaVirtualMachines/jdk1.7.0_40.jdk/Contents/Home/jre
2013-10-08 21:40:13 [FINE] [ForgeModLoader] Java classpath at launch is /Users/urban/Desktop/TechnicLauncher.jar
2013-10-08 21:40:13 [FINE] [ForgeModLoader] Java library path at launch is /Users/urban/Library/Java/Extensions:/Library/Java/Extensions:/Network/Library/Java/Extensions:/System/Library/Java/Extensions:/usr/lib/java:.
2013-10-08 21:40:13 [FINE] [ForgeModLoader] Enabling runtime deobfuscation
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] All core mods are successfully located
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Discovering coremods
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Found a candidate coremod CodeChickenCore 0.8.6.5.jar
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Loading coremod CodeChickenCore 0.8.6.5.jar
2013-10-08 21:40:13 [WARNING] [ForgeModLoader] The coremod codechicken.core.asm.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Loaded coremod CodeChickenCore 0.8.6.5.jar
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Found a candidate coremod NotEnoughItems 1.5.2.12.jar
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Loading coremod NotEnoughItems 1.5.2.12.jar
2013-10-08 21:40:13 [WARNING] [ForgeModLoader] The coremod codechicken.nei.asm.NEICorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Loaded coremod NotEnoughItems 1.5.2.12.jar
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Found library file argo-small-3.2.jar present and correct in lib dir
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Found library file guava-14.0-rc3.jar present and correct in lib dir
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Found library file asm-all-4.1.jar present and correct in lib dir
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Found library file bcprov-jdk15on-148.jar present and correct in lib dir
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Found library file deobfuscation_data_1.5.2.zip present and correct in lib dir
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Found library file scala-library.jar present and correct in lib dir
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Running coremod plugins
2013-10-08 21:40:13 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin
2013-10-08 21:40:14 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft Forge. Certificate fingerprint de4cf8a3f3bc15635810044c39240bf96804ea7d
2013-10-08 21:40:14 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully
2013-10-08 21:40:14 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin
2013-10-08 21:40:14 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully
2013-10-08 21:40:14 [FINEST] [ForgeModLoader] Running coremod plugin CodeChickenCorePlugin
2013-10-08 21:40:14 [INFO] [STDOUT] Adding Accesstransformer map: codechickencore_at.cfg
2013-10-08 21:40:14 [FINEST] [ForgeModLoader] Coremod plugin CodeChickenCorePlugin run successfully
2013-10-08 21:40:14 [FINEST] [ForgeModLoader] Running coremod plugin NEICorePlugin
2013-10-08 21:40:14 [INFO] [STDOUT] Adding Accesstransformer map: nei_at.cfg
2013-10-08 21:40:14 [FINEST] [ForgeModLoader] Coremod plugin NEICorePlugin run successfully
2013-10-08 21:40:14 [FINEST] [ForgeModLoader] Validating minecraft
2013-10-08 21:40:15 [FINEST] [ForgeModLoader] Minecraft validated, launching...
2013-10-08 21:40:15 [INFO] [STDOUT] 1 bit stencil buffer added
2013-10-08 21:40:16 [INFO] [STDOUT] Inserted super call into azg.c
2013-10-08 21:40:16 [INFO] [STDOUT] ayl was overriden from NotEnoughItems 1.5.2.12.jar
2013-10-08 21:40:17 [INFO] [STDOUT] Generated BlockMobSpawner helper method.
2013-10-08 21:40:18 [INFO] [STDOUT] 229 recipes
2013-10-08 21:40:18 [INFO] [STDOUT] 27 achievements
2013-10-08 21:40:18 [INFO] [Minecraft-Client] Setting user: quackofalltrades
2013-10-08 21:40:18 [INFO] [STDOUT](Session ID is 9f25524c7edb4832a5023af256093dea)
2013-10-08 21:40:18 [INFO] [STDERR] Initial mode: 1024 x 768 x 32 @0Hz
2013-10-08 21:40:18 [INFO] [Minecraft-Client] LWJGL Version: 2.4.2

Shaders+

Well, i really enjoy this modpack but i found a few flaws. The only shader pack that actually works is Mr_Meeps. And i hope you can fix the problem. Thanks! ๐Ÿฑ

Keeps on crashing

--- BEGIN ERROR REPORT ca7a1017 --------
Full report at:
/Users/Ben/Library/Application Support/technic/shaders-plus/crash-reports/crash-2013-09-15_07.30.44-client.txt
Please show that file to Mojang, NOT just this screen!

Generated 9/15/13 7:30 AM

-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 57899792 bytes (55 MB) / 149053440 bytes (142 MB) up to 3216900096 bytes (3067 MB)
JVM Flags: 2 total; -Xmx3072m -XX:MaxPermSize=256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 2600 PRO OpenGL Engine GL version 2.1 ATI-7.32.12, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ERROR NullPointerException: null

org.lwjgl.opengl.OpenGLException: Invalid value (1281)
at org.lwjgl.opengl.Util.checkGLError(Util.java:56)
at org.lwjgl.opengl.Display.swapBuffers(Display.java:645)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:517)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:406)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:680)
--- END ERROR REPORT d5ee37be ----------

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.