Volkan Ilbeyli's Projects
A 2D platformer game made in Unity from Brackeys tutorials.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Themes for Bootstrap
Starcraft AI Bot
Slides and other materials from CppCon 2016
Easy to integrate memory allocation library for Direct3D 12
Copy of D3DX12 library from Microsoft's Chuck Walbourn @ microsoft/DirectX-Graphics-Samples
Sifirdan DirectX11 ve WinAPI kullanarak rendering motoru yazip 3B bilgisayar grafikleri ogreniyoruz!
FidelityFX CLI
Another flappy bird clone, involving floppy disks. Made in Unity.
A list of popular/awesome videos games, add-ons, maps, etc. hosted on GitHub. Any genre - text adventures, educational games...
glTF Sample Models
Code for my OpenGL graphics on YouTube
Based on a true story
Convert HTML to Markdown-formatted text.
A brazen two-column theme for Jekyll.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
StarCraft AI Bot that implements Michal Certicky's wall-in algorithm using ASP (clasp) and BWAPI
Tile based Minesweeper game with highschores made in Unity C#
A Pacman clone with original AI made using Unity / C#
Game engine with an emphasis on architectural quality and performance
HTML5 version for StarCraft game
Shoot arrows & missiles in 3D space using projectile motion physics in Unity3D
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
DirectX 11 Renderer written in C++11
Curated selection of various open source models for the rendering engine VQE
Single Header/Source C++ wrapper with a simple interface for querying system info (GPU/CPU/Monitor/RAM info) on Windows Desktop
A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.