I'm Volkan, a software engineer specializing in computer graphics, parallel & high performance computing with some video game industry experience.
I'm into science, technology, music, games and traveling around.
In computing, I'm into real-time and high-performance applications, CPU & GPU performance optimizations, realistic rendering and hardware architecture.
๐ญ I also enjoy building stuff, currently working on VQEngine, a real-time multi-threaded DirectX12 Renderer with HDR display support
๐ฌ Albeit rarely, I do post about programming and graphics on my technical blog.
๐ซ You can reach out via Email (See Profile) or Twitter
Cheers!