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Dynamic Combat Generator is an Arma 3 mod designed to help mission makers quickly enhance their cooperative scenarios.

License: GNU General Public License v2.0

SQF 48.23% C++ 40.24% Python 11.54%

dcg's Introduction

DCG Version DCG Download DCG Issues DCG Wiki BIF Thread DCG License DCG Build Status

Please, use the Issue Tracker to report a bug or propose a feature.

What is DCG?

Dynamic Combat Generator is an Arma 3 server mod designed to help mission makers quickly enhance their cooperative scenarios by supplying a collection of easy to use, modular addons. DCG's addons are highly customizable and allow creators to populate their missions with ease.

What's Included in DCG?

  • Modularity
  • Save/load functionality
  • Occupied cities with patrolling and garrisoned enemies
  • Scaling enemy strength
  • Dynamically spawned patrols
  • Enemy static emplacements and sniper teams
  • Populated cities
  • Civilian interaction
  • Roadside IEDs
  • Dynamically spawned civilian traffic
  • Hostile civilians
  • Terrain based animal spawns
  • Approval system
  • FOB system
  • Transport system
  • Dynamic weather
  • Dynamic simulation support
  • Headless client support
  • ACE3 support
  • ACRE2 support
  • TFAR support
  • Coop mission templates

How Do I Use DCG?

The latest version of Community Based Addons is required on the server and client.

Server Setup

  • Extract the DCG and CBA zip files to the server's Arma 3 folder
  • After extracting the files, @dcg and @cba_a3 should exist in the server's Arma 3 directory
  • To configure a mission for DCG, take a quick look at Setting up a DCG compatible mission
  • If you wish to customize DCG's settings, check out the Settings Framework

Can I Contribute to DCG?

Dynamic Combat Generator is open source. Feel free to fork this repository and submit a pull request. Teamwork makes the dream work!

dcg's People

Contributors

nicholasclark-artist avatar

Watchers

James Cloos avatar VileAce avatar

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