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NWN Explorer and nwntools sources. Updated for NWN:EE

License: Other

Makefile 2.01% HTML 0.14% C 18.38% C++ 76.38% Yacc 0.33% Shell 0.67% M4 0.04% Java 1.52% Python 0.02% R 0.01% NWScript 0.51%

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nwnexplorer's Issues

Specifying the Installation and User Files Folders

Would it be possible to specify the location of EE installation folder as well as the User Files folder. On my system, both are in non-standard folders. Also I have NWN and EE from Steam and Beamdog (all in custom folders).

Allowing some command line parameters would be fantastic.

eg nwnexplorer.exe "D:\BeamdogLibrary\00785" /User "D:\NeverwinterNights EE\Enhanced Edition Mods"

Many thanks

Surazal

Missing FMOD.dll

Not a super big deal but it's not included in the distro and audio files can't be played without it.

Model Viewing seems broken.

Loading the first model works as expected, loading any further model and the UI basically just completely breaks. The tabs outside of the "Model" tab update, but not the model itself so you get weird issues like the screenshot attached. "View in Tab" doesn't change anything, I guess the GL context is getting hosed somehow.

Game Install: 1.69
Version: 1.8.3
OS: Windows 10

image

Errors building on macOS

Several errors reported when making on macOS, Sonoma 14.1 with Developer Tools already installed.

nwnnsscomp.cpp:1817:30: error: no matching function for call to 'Compile'
        noError = noError && Compile (pauchData, ulSize, pszInFile, pszOutFile);
                             ^~~~~~~
nwnnsscomp.cpp:1563:6: note: candidate function not viable: requires 5 arguments, but 4 were provided
bool Compile (unsigned char *pauchData, UINT32 ulSize, 
     ^
nwnnsscomp.cpp:2378:26: error: variable has incomplete type 'struct _stat'
            struct _stat buf;
                         ^
nwnnsscomp.cpp:2378:20: note: forward declaration of '_stat'
            struct _stat buf;
                   ^
nwnnsscomp.cpp:2379:17: error: no viable conversion from '_stat' to 'int'
            int result = _stat(papszInFiles[i], &buf);
                ^        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
83 warnings and 3 errors generated.
make[2]: *** [nwnnsscomp.o] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all] Error 2

It seems that nwnnscomp.cpp:1817, adding bDebug as the last argument to the Compile function resolves that issue.

The other errors at lines 2378-2379 I didn’t know how to fix; I’m not much of a C++ programmer. Something to do with not having the struct previously defined in a header somewhere, maybe? So I just commented them out, and set int result = -1; which seemed to placate the make script.

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