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The small ray casting algorithm, creating a minecraft-themed game!

License: MIT License

C 70.79% Objective-C 9.25% Makefile 4.65% Roff 15.09% Perl 0.22%

minecasting's Introduction

M I N E C A S T I N G - D O C S


Minecasting é um jogo com as texturas do famoso jogo Minecraft, usando uma técnica de computação gráfica chamada raycasting. Essa técnica consiste em criar uma perspectiva 3D em um mapa 2D, em um estilo de jogo semelhante ao Wolfenstein 3D da década de 90.

Project Founders


Esse projeto está sendo desenvolvido para cumprir nosso projeto de currículo na 42 RIO, o CUB3D. Será realizado em dupla, mas eu, Victor de Vasconcellos, juntamente com Thiago Firmino, João Vitor Santanna e Rubens Maldonado, decidimos fazê-lo em grupo para aprimorar nosso trabalho em equipe e desenvolver melhor nossas habilidades interpessoais.

Summary


Authors:

Institution: 42 | Rio
Source: Markdown

This repository's under MIT license, read more about here.
Keep Swimming!

cub3D - 42|Rio (2023) - vde-vasc : thfirmin : rmaldonado : jsantann


minecasting's People

Contributors

victorvasconcellos42 avatar thfirmin avatar vitorsantanna2 avatar

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