Comments (5)
Thanks for the interest. I'll look into the render code again. It should be possible to do at least FSBS, but it's going to take me some time
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I just can't get viewport to work. It doesn't want to be the size I tell it to be. If you know any other projects that render the world in a specific part of the screen, I might be able to steal the code from there. Otherwise right now I don't know GL well enough to understand wtf is going on with it
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just leaving a comment to say i've been looking for an HSBS rendering mod that works on new versions for ages and this would be really cool to experience again after 15 years
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I think I figured out why viewport isn't working. When renderworld is invoked, the game renders the solid blocks in a framebuffer, and then renders the frame buffer to the screen. After that the game renders translucent blocks, blockentities and entities over it. So if you invoke viewport before renderworld, it only works on the framebuffer.
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Cool. I'm busy for the next few months, so, @AlwaysReadyWBY, if you can figure anything out, feel free to fork and play around.
I pushed my progress to trying-sbs. It's just that framebuffer size+viewport tweak away from a perfect world SBS.
GUI is still TODO, but should be much easier
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