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Anaglyph-fabric

https://modrinth.com/mod/anaglyph-fabric

3d for Minecraft

$\color{red}{\text{Requires}}$ ClothConfigAPI; ModMenu

$\color{#f88}{Red}\text{-}\color{#0ff}{cyan}$ by default

Options (in ModMenu):

  • Eye separation (Instructions below)
  • Eye angle (set to $2โ‹…\tan^{-1}\left(\frac{\text{distance between eyes}}{2โ‹…\text{distance to monitor}}\right)$ for best experience)
  • Glasses RGB ( $\text{F}\color{#0ff}{TT}$ for red-cyan, $\color{#ff0}{TT}\color{#000}{}\text{F}$ for blue-yellow, etc)
  • Crosshair rendering (as it is very distracting to aim with two of them)
  • Grayscale fog (overworld one is blue, nether is red - both very bad for glasses)

Nether has a very bad color scheme, so play a few hours in overworld first. Recommended with something like https://www.curseforge.com/minecraft/texture-packs/pack-and-white to get used to the unusual eye position in Nether. You really should play around 2 days with it Don't look at diamonds/lava until you feel confident with colors

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Source

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anaglyph-fabric's Issues

Update to 1.19.3 Please

java.lang.NoClassDefFoundError: Could not initialize class net.minecraft.class_1921
at Not Enough Crashes deobfuscated stack trace.(1.19.3+build.4)
at net.minecraft.client.font.GlyphAtlasTexture.(GlyphAtlasTexture:29)
at net.minecraft.client.font.FontStorage.getGlyphRenderer(FontStorage:163)
at net.minecraft.client.font.BuiltinEmptyGlyph.bake(BuiltinEmptyGlyph:53)
at net.minecraft.client.font.FontStorage.setFonts(FontStorage:53)
at net.minecraft.client.font.FontManager.method_27540(FontManager:45)
at net.minecraft.util.Util.make(Util:440)
at net.minecraft.client.font.FontManager.(FontManager:45)
at net.minecraft.client.MinecraftClient.(MinecraftClient:540)
at net.minecraft.client.main.Main.main(Main:205)
at net.minecraft.client.main.Main.main(Main:51)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:461)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)

Side By Side 3D

It seems you haven't updated this mod in a while lol. I'd love to get a response. I'd like a SBS mode to be added to this mod if you wouldn't mind looking into it. SBS or Side By Side 3D is easy to use with a VR headset using Virtual Desktop. Virtual Desktop does support Red-Blue 3D, however I couldn't adjust the settings in a way that made it fully work. Half SBS (HSBS) or Full SBS (FSBS) support would be incredible. I'd honestly love to play Minecraft in 3D with my VR headset. I enjoy Vivecraft, but sometimes I just want 3D lol.

instruction to calculate IPD isn't very clear

i'm assuming that we need to align the 0 to one eye, then using the second eye to see what number it's on, but it could be explained better

also why is it in meters instead of centimeters?

Don't leave, plz!

plz update this mod to 1.19.4+(like 1.20.1), that's importent for some players just like me.
It's useful and meaningful i think. Mojang left it, and this makes me sad. I hope you can continue working on it. And thanks a lot! : )

(i'm sorry am not in english...)

Add Red-Blue glasses support

I only own the much more uncommon red-blue glasses rather than red cyan, with the blue side being designed to only allow blue rather than block out red like on the more common red-cyan glasses.

this means the side I plop green onto can be seen in the opposite lens regardless, Please add an option to disable green.
A feature I'd much like out of this would be to set to grayscale, then, average the sides where red and blue touch into purple tones (simalar to ReShade's depth 3d red-blue optimized setting),

Attached is a crappy picture of the effect
image
it seems minor but it makes it pretty much impossible to experience the 3D effect, especially if I ever accidentally remember that my monitor is a tangible object.

would also be nice to have some red/blue hue sliders, or rewrite the deal to just let you pick the hues of each eye, though probably unneeded for most people.

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