Comments (1)
Hey, I was pretty much gone from the project for several years. I'm starting to work on it again, the project needs a good amount of cleanup. I'll take this bug report into consideration but most of the code will probably need to be beaten up to shape anyway. Thanks for the report.
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Related Issues (20)
- Buffer overflow (1 byte) in ObjectMeshLoader ? HOT 1
- Shading on AI models
- Portal visibility optimizations HOT 4
- Getting rid of OIS HOT 6
- Using RAII guard objects to release resources HOT 1
- Object lighting problems HOT 1
- Z-Fighting water
- Frame timing spikes HOT 3
- Python bindings need tests/fixes HOT 3
- Window size change detection HOT 1
- Error compiling in Linux HOT 6
- Refactorings
- Please update openhub HOT 3
- File read/write handling
- Replacement of the rendering engine
- camera movement speed issues HOT 1
- OGRE.pc lacks boost_thread and boost_system libs HOT 1
- Loading/Displaying skeletal animation HOT 1
- Getting rid of ogre's overlay code HOT 2
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