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cross-platform-native-plugins-for-unity's Issues

Bug in androidmanifestgenerator in unity 2018.3

#if NET_4_6
		if (GetAPICompatibilityLevel()== ApiCompatibilityLevel.NET_4_6)
		{

Should become

#if NET_4_6 || NET_STANDARD_2_0
		var compat  = GetAPICompatibilityLevel();
		if (compat == ApiCompatibilityLevel.NET_4_6 || compat == ApiCompatibilityLevel.NET_Standard_2_0)
		{

eShareResult only closed?

I'm trying to reward players who share but the return for _result is closed even if the player shares. Is there way to reward players who share?

Thank you !

Build is constantly failing

I try to build with Unity 2021.1.28 and i constantly get an error:

FAILURE: Build failed with an exception.

  • What went wrong:
    Could not determine the dependencies of task ':unityLibrary:com.voxelbusters.essentialkit.androidlib:compileReleaseAidl'.

Failed to install the following SDK components:
build-tools;29.0.2 Android SDK Build-Tools 29.0.2
The SDK directory is not writable (C:\Program Files\Unity\Hub\Editor\2021.1.28f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK)

I searched for solutions and i found some links:
https://forum.unity.com/threads/voxelbusters-the-sdk-directory-is-not-writable.1267445/
https://assetstore.essentialkit.voxelbusters.com/notes/resolving-android-gradle-build-errors#how-to-resolve-failed-to-install-the-following-android-sdk-packages-as-some-licences-have-not-been-a

I tried the mentioned solutions but nothing was working. In addition i tried to link the SDK to a custom folder with an SDK i installed with ANdroid studio, but it had the same result.

FAILURE: Build failed with an exception.

Unity 2019.1.7f1
Android build

Could not get unknown property 'GradleVersion' for repository container of type org.gradle.api.internal.artifacts.dsl.DefaultRepositoryHandler.

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