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License: MIT License
Localization editor plugin for Godot Engine
License: MIT License
When I use the example-files the audioplayer works only until I change the language.
I have Godot in german but when I swich "ingame" to english it is not working.
Sorry for my bad english!
I hope you can help me. (I am new to Godot)
Describe the bug:
When I start the automatic translation it hangs on after ~15-20%. And if I close Godot and re-opens it, I can see 15-20% has been translated.
I'm using Godot 3.4.3 on Linux.
Logs:
There is an infinity of these lines.
core/io/http_client.cpp:326 - Condition "resolving == IP::RESOLVER_INVALID_ID" is true. Returned: ERR_BUG
core/bind/core_bind.cpp:3216 - Error parsing JSON at line 0:
res://addons/localization_editor/scenes/auto_translate/google/LocalizationAutoTranslateGoogle.gd:91 - Invalid get index '0' (on base: 'Nil').
For LocalizationEditorDialogFile.tscn:
I think the mode
inherited from FileDialog should be Open File
, otherwise when opening the file, it will ask whether to overwrite the file.
The resizable
should be checked too, otherwise it's unusable on 4K monitor.
Also, this is not a bug, but if the editor language is set to CJKV characters, any text of WindowDialog and any node that inherits from it will become the corresponding language. However, since the default font of Godot project is a Bitmap font that does not contain Unicode characters, all these characters will be blank. LocalizationEditorDialogFile is no exception. OK... i think i'll just open an issue from Godot's repo and mention this plugin.
Hallo,
kannst du bei automatisch übersätzten Sprachen die selbst übersätzten Teile in einer Farbe markieren?
Alternativ die noch nicht selbst übersätzten Teile markieren oder Ein-/Ausschaltbar.
Ich danke dir sehr,
Gamemap
Neu = italic / bold
Trying to start my game I get the following error:
ERROR: The identifier "LocalizationKeys" isn't declared in the current scope
Looks like LocalizationKeys
was named differently before. Maybe it was accidentally deleted at some point?
OS and Engine version:
Godot 3.3 RC9
Wind 10 x64
Problem
When activating the plugin this huge error appears:
ERROR: Failed parse script res://addons/localization_editor/LocalizationEditor.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/LocalizationManager.gd
The identifier "LocalizationKeys" isn't declared in the current scope.
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Localization.png-44ea5b29b5c7a08f07ebe9f210b8f9ee.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Localization.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed parse script res://addons/localization_editor/plugin.gd
Can't preload resource at path: res://addons/localization_editor/icons/Localization.png
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/auto_translate/google/LocalizationAutoTranslateGoogle.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/auto_translate/LocalizationAutoTranslateEditorView.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Open.png-4e2c08d546c04be267e15c9b5234ae75.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Open.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed parse script res://addons/localization_editor/scenes/locales/LocalizationLocale.gd
Can't preload resource at path: res://addons/localization_editor/icons/Open.png
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Open.png-4e2c08d546c04be267e15c9b5234ae75.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Open.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
SCRIPT ERROR: GDScript::reload: Parse Error: Can't preload resource at path: res://addons/localization_editor/icons/Open.png
At: res://addons/localization_editor/scenes/locales/LocalizationLocale.gd:13
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: Failed parse script res://addons/localization_editor/scenes/locales/LocalizationLocales.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/locales/LocalizationLocalesEditorView.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/locales/LocalizationLocalesFilter.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemap.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemapPath.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemapPut.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Audio.png-bb4632a3de2dbaf00eb873e4f209e833.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Audio.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Video.png-461a40bd4470d4ea93a92fb9f5a1de07.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Video.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Image.png-df94811cb18b8e56a824a0e5ebcc2828.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Image.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemap.gd:19
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapPath.gd:19
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Put.png-8862e214a154f2903c88d63974735058.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Put.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapPut.gd:11
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Put.png-8862e214a154f2903c88d63974735058.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Put.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Put.png
At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Audio.png-bb4632a3de2dbaf00eb873e4f209e833.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Audio.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Audio.png
At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Video.png-461a40bd4470d4ea93a92fb9f5a1de07.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Video.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Video.png
At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Image.png-df94811cb18b8e56a824a0e5ebcc2828.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Image.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Image.png
At: scene/resources/resource_format_text.cpp:175
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsList.gd:17
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsHead.gd:13
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemaps.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemaps.gd:12
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemapsEditorView.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemapsHead.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemapsKey.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Add.png-bdf908f605462892e965024fc1f44282.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Add.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Del.png-a9c7b46b7a54c0df380504f844e26ab0.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Del.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKey.gd:12
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Add.png-bdf908f605462892e965024fc1f44282.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Add.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Add.png
At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Del.png-a9c7b46b7a54c0df380504f844e26ab0.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Del.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Del.png
At: scene/resources/resource_format_text.cpp:175
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeysHead.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Audio.png-bb4632a3de2dbaf00eb873e4f209e833.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Audio.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Video.png-461a40bd4470d4ea93a92fb9f5a1de07.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Video.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Image.png-df94811cb18b8e56a824a0e5ebcc2828.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Image.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemap.gd:19
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapPath.gd:19
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Put.png-8862e214a154f2903c88d63974735058.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Put.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapPut.gd:11
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Put.png-8862e214a154f2903c88d63974735058.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Put.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Put.png
At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Audio.png-bb4632a3de2dbaf00eb873e4f209e833.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Audio.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Audio.png
At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Video.png-461a40bd4470d4ea93a92fb9f5a1de07.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Video.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Video.png
At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Image.png-df94811cb18b8e56a824a0e5ebcc2828.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Image.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Image.png
At: scene/resources/resource_format_text.cpp:175
ERROR: Failed parse script res://addons/localization_editor/scenes/remaps/LocalizationRemapsList.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/translations/LocalizationTranslationsDialogText.gd:6
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: Failed parse script res://addons/localization_editor/scenes/translations/LocalizationTranslation.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/translations/LocalizationTranslationsHead.gd:14
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/translations/LocalizationTranslation.gd:18
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/translations/LocalizationTranslationsList.gd:18
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: Failed parse script res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/translations/LocalizationTranslationsDialogText.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/translations/LocalizationTranslationsEditorView.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/translations/LocalizationTranslationsHead.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: Failed parse script res://addons/localization_editor/scenes/translations/LocalizationTranslationsKey.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Add.png-bdf908f605462892e965024fc1f44282.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Add.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Del.png-a9c7b46b7a54c0df380504f844e26ab0.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Del.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/translations/LocalizationTranslationsKey.gd:19
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Add.png-bdf908f605462892e965024fc1f44282.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Add.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Add.png
At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/Del.png-a9c7b46b7a54c0df380504f844e26ab0.stex. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/localization_editor/icons/Del.png. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/localization_editor/icons/Del.png
At: scene/resources/resource_format_text.cpp:175
ERROR: Failed parse script res://addons/localization_editor/scenes/translations/LocalizationTranslationsKeys.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
SCRIPT ERROR: GDScript::reload: Parse Error: The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: res://addons/localization_editor/scenes/translations/LocalizationTranslation.gd:18
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583
ERROR: Failed parse script res://addons/localization_editor/scenes/translations/LocalizationTranslationsList.gd
The identifier "LocalizationData" isn't a valid type (not a script or class), or couldn't be found on base "self".
At: modules/gdscript/language_server/gdscript_workspace.cpp:135
SCRIPT ERROR: set_data: Invalid call. Nonexistent function 'set_data' in base 'VBoxContainer (LocalizationTranslationsHead.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslationsKeys.gd:22
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: set_data: Invalid call. Nonexistent function 'set_data' in base 'Panel (LocalizationRemaps.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsEditorView.gd:18
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: set_data: Invalid call. Nonexistent function 'set_data' in base 'VBoxContainer (LocalizationTranslationsHead.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslationsKeys.gd:22
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: set_data: Invalid call. Nonexistent function 'set_data' in base 'Panel (LocalizationRemaps.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsEditorView.gd:18
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _add_ui_translation: Invalid call. Nonexistent function 'set_data' in base 'HBoxContainer (LocalizationTranslationsList.gd)'.
At: res://addons/localization_editor/scenes/translations/LocalizationTranslations.gd:52
SCRIPT ERROR: _draw_key: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationRemapsKey.gd)'.
At: res://addons/localization_editor/scenes/remaps/LocalizationRemapsKeys.gd:46
SCRIPT ERROR: _draw_view: Invalid call. Nonexistent function 'set_data' in base 'MarginContainer (LocalizationLocale.gd)'.
At: res://addons/localization_editor/scenes/locales/LocalizationLocales.gd:36
How I've installed:
I placed the translation folder into mais project folder
Placed the translation_editor inside addons/ folder
discarted all other files from zip.
Everything works perfectly in the editor, but upon exporting (debug, to android with one-click-deploy) it doesn't work.
This is what logcat (ran withadb logcat godot:* *:S
) had to say
11-18 16:14:04.457 8069 8124 E godot : **SCRIPT ERROR**: Parse Error: The identifier "EditorPlugin" isn't a valid type (not a script or class), or couldn't be found on base "self".
11-18 16:14:04.457 8069 8124 E godot : At: res://addons/localization_editor/model/LocalizationData.gd:34:GDScript::reload() - Parse Error: The identifier "EditorPlugin" isn't a valid type (not a script or class), or couldn't be found on base "self".
11-18 16:14:04.457 8069 8124 E godot : **ERROR**: Method failed. Returning: ERR_PARSE_ERROR
11-18 16:14:04.457 8069 8124 E godot : At: modules/gdscript/gdscript.cpp:585:reload() - Method failed. Returning: ERR_PARSE_ERROR
11-18 16:14:04.470 8069 8124 E godot : **SCRIPT ERROR**: Parse Error: The identifier "EditorPlugin" isn't a valid type (not a script or class), or couldn't be found on base "self".
11-18 16:14:04.470 8069 8124 E godot : At: res://addons/localization_editor/model/LocalizationData.gd:34:GDScript::reload() - Parse Error: The identifier "EditorPlugin" isn't a valid type (not a script or class), or couldn't be found on base "self".
11-18 16:14:04.470 8069 8124 E godot : **ERROR**: Method failed. Returning: ERR_PARSE_ERROR
11-18 16:14:04.470 8069 8124 E godot : At: modules/gdscript/gdscript.cpp:585:reload() - Method failed. Returning: ERR_PARSE_ERROR
11-18 16:14:04.482 8069 8124 E godot : **SCRIPT ERROR**: Parse Error: The identifier "EditorPlugin" isn't a valid type (not a script or class), or couldn't be found on base "self".
11-18 16:14:04.482 8069 8124 E godot : At: res://addons/localization_editor/model/LocalizationData.gd:34:GDScript::reload() - Parse Error: The identifier "EditorPlugin" isn't a valid type (not a script or class), or couldn't be found on base "self".
11-18 16:14:04.482 8069 8124 E godot : **ERROR**: Method failed. Returning: ERR_PARSE_ERROR
11-18 16:14:04.482 8069 8124 E godot : At: modules/gdscript/gdscript.cpp:585:reload() - Method failed. Returning: ERR_PARSE_ERROR
11-18 16:14:04.483 8069 8124 E godot : **SCRIPT ERROR**: Parse Error: The class "LocalizationData" couldn't be fully loaded (script error or cyclic dependency).
11-18 16:14:04.483 8069 8124 E godot : At: res://addons/localization_editor/LocalizationManager.gd:90:GDScript::reload() - Parse Error: The class "LocalizationData" couldn't be fully loaded (script error or cyclic dependency).
11-18 16:14:04.483 8069 8124 E godot : **ERROR**: Method failed. Returning: ERR_PARSE_ERROR
11-18 16:14:04.483 8069 8124 E godot : At: modules/gdscript/gdscript.cpp:585:reload() - Method failed. Returning: ERR_PARSE_ERROR
11-18 16:14:04.483 8069 8124 E godot : **ERROR**: Script does not inherit a Node: res://addons/localization_editor/LocalizationManager.gd
11-18 16:14:04.483 8069 8124 E godot : At: main/main.cpp:1783:start() - Condition "!valid_type" is true. Continuing.
set_placeholder
11-18 16:14:10.753 8069 8124 E godot : **ERROR**: (Node not found: "LocalizationManager" (relative to "/root").)
11-18 16:14:10.753 8069 8124 E godot : At: scene/main/node.cpp:1372:get_node() - Condition "!node" is true. Returned: __null
11-18 16:14:10.753 8069 8124 E godot : **SCRIPT ERROR**: Attempt to call function 'set_placeholder' in base 'null instance' on a null instance.
11-18 16:14:10.753 8069 8124 E godot : At: res://Scripts/Utils.gd:154:ldone_popup() - Attempt to call function 'set_placeholder' in base 'null instance' on a null instance.
get_tree().root.print_tree_pretty()
Notice the absence of LocalizationManager
11-18 16:14:10.752 8069 8124 I godot : ┖╴root
11-18 16:14:10.752 8069 8124 I godot : ┠╴Utils
11-18 16:14:10.752 8069 8124 I godot : ┖╴Main scene
11-18 16:14:10.752 8069 8124 I godot : ┠╴BackgroundUI
11-18 16:14:10.752 8069 8124 I godot : ┃ ┠╴BG
11-18 16:14:10.752 8069 8124 I godot : ┃ ┖╴Panel
11-18 16:14:10.752 8069 8124 I godot : ┠╴Selected
11-18 16:14:10.752 8069 8124 I godot : ┠╴SelectionSprite
-------------------------------- snip --------------------------------
get_tree().root.print_tree_pretty() when ran inside the editor
Notice LocalizationManager being present this time
┖╴root
┠╴LocalizationManager
┠╴Utils
┖╴Main scene
┠╴BackgroundUI
┃ ┠╴BG
┃ ┖╴Panel
┠╴Selected
┠╴SelectionSprite
------------- snip -------------
var localization_manager
# --- snip ---
func ensure_localization_manager():
get_tree().root.print_tree_pretty()
if !localization_manager:
localization_manager = get_tree().root.get_node("LocalizationManager")
func ldone_popup(amount: int, max_amount: int):
ensure_localization_manager()
localization_manager.set_placeholder("AMOUNT", str(amount))
localization_manager.set_placeholder("MAXAMOUNT", str(max_amount))
var popup = POPUP_LDONE_SCENE.instance() # localization_manager.tr(..) is done in _ready()
get_tree().root.add_child(popup)
Godot Engine v3.3.3.stable.official.b973f997f - https://godotengine.org
OpenGL ES 3.0 Renderer: Mesa Intel(R) UHD Graphics 620 (KBL GT2)
OpenGL ES Batching: ON
I have also tried using the singleton instead of get_node
at runtime, but same results. I also experimented with adding some extra filters to the include non-resource files/folders
box under the Resources
tab in the export settings, but to no avail. Script Export Mode compiled
made things even worse, the provided logs are from text
mode
This is with the most recent commit 0209a33, but the same results apply with bbcdda3.
Source code of the affected game is private, but feel free to ask some more specifics if the provided information wasn't enough.
Godot 3.3 does not close when using LocalizationEditor is active.
If I disable it in the project settings, Godot closes properly.
I'm using the latest version (1.3.3)
This is happening in Ubuntu 20.04. Not sure if it happens also in windows.
Hallo,
ich danke dir, dass du das Feature einprogrammiert hast, leider funktioniert das Übersätzen der KEYS mit Lücke noch nicht. Es wird bei mir immer nur die letzte Sprache (ganz links im Localisationsmenü) übersätzt.
TranslationServer.set_locale("en") ODER TranslationServer.set_locale("de")
übersätzt nur die mit Lücke nicht. (ich nutze diesen Code um eine Standartsprache leicht zu definieren / ändern)
Ich hoffe du kannst das einfach lösen,
Gamemap
hey!
love the works o far, I love the auto translation feature :)
But I get two errors:
Tab "Locales" , when deselecting:
res://addons/localization_editor/scenes/locales/LocalizationLocale.gd:57 - Invalid get index 'cancelled' (on base: 'ConfirmationDialog').
-> does not work, so the locale does not get removed
KEYs cannot be named like "mainmenu.button.play" because I will get this error:
res://localization/LocalizationKeys.gd:6 - Parse Error: Expected initializer after constant name.
-> it seems there is a problem with const and the variable naming in this file.
Ich möchte den FileDialog übersäzen, aber dazu muss ich unter keys Create Folder eintragen. Die Lücke wird aber beim Laden entfernt. Kann ich das verhindern?
Gamemap
P.S. Vielleicht kann man ändern, dass .po Dateien entfernt werden.
https://github.com/godotengine/godot/tree/master/editor/translations (zum Beispiel de.po)
Just now, the plugin supports placeholders. But there is no manager to set default placeholders and actuality seted from user. Please implement new functionality for placeholder management
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