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Torch implementation of ResNet from http://arxiv.org/abs/1512.03385 and training scripts

License: Other

Lua 100.00%

fb.resnet.torch's Introduction

ResNet training in Torch

This implements training of residual networks from Deep Residual Learning for Image Recognition by Kaiming He, et. al.

Requirements

See the installation instructions for a step-by-step guide.

Training

See the training recipes for addition examples.

The training scripts come with several options, which can be listed with the --help flag.

th main.lua --help

To run the training, simply run main.lua. By default, the script runs ResNet-34 on ImageNet with 1 GPU and 2 data-loader threads.

th main.lua -data [imagenet-folder with train and val folders]

To train ResNet-50 on 4 GPUs:

th main.lua -depth 50 -batchSize 256 -nGPU 4 -nThreads 8 -shareGradInput -data [imagenet-folder]

Trained models

Trained ResNet 18, 34, 50, and 101 models are available for download. We include instructions for using a custom dataset and for extracting image features using a pre-trained model.

The trained models achieve better error rates than the original ResNet models.

Single-crop validation error rate

Network Top-1 error Top-5 error
ResNet-18 30.41 10.76
ResNet-34 26.73 8.74
ResNet-50 24.01 7.02
ResNet-101 22.44 6.21

Notes

This implementation differs from the ResNet paper in a few ways:

Scale augmentation: We use the scale and aspect ratio augmentation from Going Deeper with Convolutions, instead of scale augmentation used in the ResNet paper. We find this gives a better validation error.

Color augmentation: We use the photometric distortions from Andrew Howard in addition to the AlexNet-style color augmentation used in the ResNet paper.

Weight decay: We apply weight decay to all weights and biases instead of just the weights of the convolution layers.

Strided convolution: When using the bottleneck architecture, we use stride 2 in the 3x3 convolution, instead of the first 1x1 convolution.

fb.resnet.torch's People

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