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Bobblehead_Wars

Slightly altered version of "Bobblehead Wars" from raywenderlich.com tutorial book "Unity Games by Tutorial" 3rd Ed. (two thumbs way up)

BobbleHead Wars

##Changes from original tutorial

-- Added UI for health and enemies remaining

-- Added gameover panel to reset the game or exit (Only from build)

-- Allowed gun upgrade to spawn multiple times

-- Added free camera controls, controlled by mouse movement

-- Changed player movement from World space to local (Player) space

-- Animated all arena walls seperately

--Added navmesh obstacles to arena walls

  • Aliens now do not walk through walls (most of the time, they're tricky little buggers)

-- Altered wall collision to be between camera and wall instead of player and wall

  • This was a result of allowing for camera rotation

-- Added a general Object Pooler

  • Items that are pooled: only projectiles currently

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