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A simple but powerful branching dialogue system for Godot

License: MIT License

C# 1.76% GDScript 98.24%

godot_dialogue_manager's Introduction

Dialogue Manager for Godot 4

Dialogue Manager is an addon for Godot 4 (there's a Godot 3 version too) that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game.

Discord Patreon Ko-fi

Getting started

  1. Download a copy of the addon.
  2. Extract the contents of that ZIP file to your res:// directory.
  3. Enable Dialogue Manager in your project plugins.
  4. Open the Dialogue Editor (next to "2D", "3D", "Script", etc) and create a new dialogue file. You can test it via the "Test dialogue" button.

Video Guides

Dialogue in Godot 4 for Beginners Dialogue Manager for Godot 4 New Stuff in Dialogue Manager for Godot 4 More new stuff as at version 2.8 Interacting with nearby things Making speech balloons

Documentation

Contributors

Dialogue Manager is made by Nathan Hoad with help from these cool people.

License

Licensed under the MIT license, see LICENSE for more information.

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