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webglearth's Introduction

===========
WebGL Earth
===========

WebGL Earth is an open source software enabling to explore, zoom and β€œplay” with the globe in any browser on any platform including mobile devices. The project lives from support and cooperation of developer community. 

The project is a free software available under standard [http://www.webglearth.org/license GPLv3 license]. We welcome anybody to [http://www.webglearth.org/contribute contribute] or just [http://www.webglearth.org/feedback send feedback] on the development of this project.

==Features:==
  * Rotation and zoom of the globe
  * Runs without a plugin in modern webbrowsers
  * Displays existing maps (OpenStreetMap, Bing, ...)
  * Supports custom map tiles in [http://www.maptiler.org/google-maps-coordinates-tile-bounds-projection/ popular mercator system]

==Requirements:==
  * A web browser with support for HTML5 Canvas and WebGL extension (Firefox4, Chrome 9+, ... mobile devices iPhone / iPad / Android later on)
  * Programming language: JavaScript (compiled with Closure compiler).

==Quickstart for developers:==
  Setup instructions can be found in [http://www.webglearth.org/quickstart quickstart section] at project's website.

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