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Blender render script for ShapeNet models
Hi!
I might have noticed a typo in the render_all.py script.
You set the tile_x in line 78 and also in line 79 leaving tile_y out.
blender_shapenet_render/render_rgb.py
Line 60 in 979bfea
There is no texture for my .obj model with .mtl and .png.
Hello,I use Spyder to run scripts,but can not load bpy, How to install the bpy module?
I try to pip install bpy but failed
It seems the generated depth map is only for visualization purpose? Could it be converted to an accurate point cloud?
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