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ruleengine's Introduction

大数据规则引擎封装

简介🎄

​ 这是一个对规则引擎的封装, 为了方便的在如Flink、Spark、Java后台中集成规则引擎,将规则引擎做了一些简单的封装,将如规则加载,规则自动更新等基本功能抽象。目前实现了规则加载(Redis),自动重新装载(基于zk),规则的简单执行等功能。

​ 规则引擎分为两级结构,规则集和规则,这里比较宽泛,如在Drools中,我们动态的装载的一个drl文件就是一个规则,在Groovy中,我们一个脚本就是一个规则,数据结构默认采用的是JSONObject,如果需要使用自定义的对象,需要自己修改下代码。

注意,这个项目只适合轻度的使用规则引擎,如规则引擎的一些高级用法,实际上是需要自己来拓展的。💥

快速开始🚀

  • 导入依赖

    <dependency>
        <groupId>com.weiwan</groupId>
        <artifactId>rule-engine</artifactId>
        <version>1.0.0</version>
    </dependency>
  • 构建引擎

    Map<String,Object> configs = getRuleEngineConfig()        
    RuleEngine engine = RuleEngineFactory.builder()
        .type(EngineType.DROOLS)
        .config(configs)
        .init(true)
        .build(); //构建
  • 配置

    Map<String, Object> config = new HashMap<>();
    //zookeeper地址, 用来监听
    config.put(RuleEngineConfig.WATCH_ZOOKEEPER_CONNECT, "127.0.0.1:2181");
    config.put(RuleEngineConfig.WATCH_ZOOKEEPER_PATH, "/rule_engine/change");
    //redis地址
    config.put(RuleEngineConfig.STORAGE_REDIS_HOST, "127.0.0.1");
    config.put(RuleEngineConfig.STORAGE_REDIS_PORT, 6379);
    config.put(RuleEngineConfig.STORAGE_REDIS_USER, "root");
    config.put(RuleEngineConfig.STORAGE_REDIS_PASSWD, "root123");
    //redis中规则的key的前缀
    config.put(RuleEngineConfig.STORAGE_REDIS_RULES_PREFIX, "rules.engine.set.*");
    
  • 执行

    engine.start(); //启动引擎
    engine.execute(jsonObject); //数据插入到规则引擎中

数据结构✨

  • RuleSet

    private String topic; //规则主题
    private String ruleSetKey; //规则集的key
    private Integer ruleSetCount; //规则集包含的规则数量
    private List<Rule> rules; //包含的所有规则
  • Rule

    private String ruleName; //规则名称
    private String ruleId; //规则ID
    private String ruleContent; //规则内容,这个实际上就是规则文件的具体内容
    private String expirationTime; //过期时间,暂无意义
    private String effectiveTime; //生效时间,暂无意义
    private Boolean base64; //规则内容是否base64

Drools🎈

  • 执行过程

    由于Drools是目前市面上用的较多的一种规则引擎,所以我优先实现了Drools,具体的规则执行代码如下

    KieSession kieSession = kieContainer.newKieSession();
    //事实对象存入kie内存区域
    kieSession.insert(obj);
    //执行所有规则
    kieSession.fireAllRules();
    //销毁kieSession
    kieSession.dispose();
  • 规则代码

    package rules.engine.set.ruleset1
    import com.alibaba.fastjson.JSONObject
    
    rule "r_text_exist_1"
    when
        $fact:JSONObject(getString("text") != null)
    then
        $fact.put("textExist",1);
        System.out.println("触发了text存在检测规则, 添加存在检测标识");
    end

扩展&开发🧩

  • RuleEngine&AbstractRuleEngine

    这个接口作为引擎的核心接口,可以通过继承AbstractRuleEngine来扩展规则引擎的具体实现,目前我简单实现Drools的相关功能。

  • RuleStorage

    引擎规则的存储接口,定义了规则加载和自动重载的相关方法。RuleStorage需要传入一个RuleLoader和一个ReloadWatcher(开启自动重载)

  • ReloadWatcher

    如果需要引擎有自动重新载入规则的能力,需要在构建RuleStorage时传入一个Watcher, 可以通过该接口自定义Watcher

  • RuleLoader

    规则加载器,目前只实现了从Redis加载规则,如果需要实现其它规则加载方式,可以通过该接口来完成。

其它🔔

  • 计划

    1. 更多的规则引擎实现)
    2. 更多的规则加载方式
    3. 更易用,配置化
    4. Flink算子整合
    5. SpringBoot-Starter整合等
    6. 。。。。。。。
  • 联系我

    [email protected]

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