Giter Site home page Giter Site logo

v3.x.x about whs.js HOT 9 OPEN

sasha240100 avatar sasha240100 commented on June 4, 2024
v3.x.x

from whs.js.

Comments (9)

hirako2000 avatar hirako2000 commented on June 4, 2024 1

I think v3 can/should provide improvements suggested by the community, but bring something entirely new to the creation of 3d scene/games to the user.

My proposal to Alex is to bring the world of 3d webgl rendering (with three.js/whs) to the so polular Scratch platform.

With the release of scratch 3.0 it is still impossible to create 3d environments using visual block programming. All it supports is low level ray tracing logic that would never perform for real time interaction that includes modern visual elements.

WHS has the foundation to help beginners create their own scenes with basic/little JavaScript knowledge, it would take whs to another level if creators who only grasp the visual block programing concept could also create webgl enabled projects.

If you support the idea, please thumb up (or down if you dislike)

from whs.js.

noahcoetsee avatar noahcoetsee commented on June 4, 2024

Of course, I'd like to help out! My workload will decrease in school from January until May, so I have time to contribute towards the development/expansion of base features. Should I continue developing my Networking Module? Are we going to throw that one out during 3.x.x?

I love that we're getting active in this again. This library has much more potential than the number of people that (properly) utilize it in the actual world...

Here's to high hopes! 😄

from whs.js.

bbzz7 avatar bbzz7 commented on June 4, 2024

Very excited, I am looking forward to its release~!

from whs.js.

bbzz7 avatar bbzz7 commented on June 4, 2024

I think it is possible to add a more convenient loop/tick management module so that the loop/tick can be handed over to other libraries, such as an animation engine such as GSAP or other

from whs.js.

sasha240100 avatar sasha240100 commented on June 4, 2024

from whs.js.

noahcoetsee avatar noahcoetsee commented on June 4, 2024

Roger that.

from whs.js.

noahcoetsee avatar noahcoetsee commented on June 4, 2024

I, unfortunately, must disagree with you, @hirako2000 , for a couple of reasons:


  1. WHS's goal for this project seems to be streamlined integration of physics into WebGL, and I think that's a great focus. Not that integrating into Scratch would be bad, but I think it'd be a sidetracking goal from what the real premise of the project is.
  2. WHS's structure is highly Object Oriented, and Scratch is extremely pragmatic and forward facing.
  3. There are many other community requested features and bugs and such to be fixed, and I think we should focus on interaction within normal Javascript code, not through any sort of port to another scripting language.
  4. WHS has the foundation to help beginners create their own scenes with basic/little JavaScript knowledge, it would take whs to another level if creators who only grasp the visual block programing concept could also create webgl enabled projects.

While this is true, WHS was also built to help people learn to actually code, not to drag blocks, as much as that would help bring people towards the journey, it wouldn't really help people learn Javascript in a more simplified manner.

Overall, I think this would be a great idea for a port of this, or another certain project. But this just doesn't seem like the right extension of the feature-set for this project. Doesn't seem like the right direction.

Everything stated here was just my opinion and is open to discussion and/or debunking (I didn't really fact-check except for with the goals of WHS).

I hope I don't come off as harsh or ignorant.

  • Noah

from whs.js.

hirako2000 avatar hirako2000 commented on June 4, 2024

Thanks for your input @noha, good points. A bridge for block based programming usingwhs as an engine would just be a different project then, I will look into it outside the v3 scope.

from whs.js.

noahcoetsee avatar noahcoetsee commented on June 4, 2024

That sounds good. I appreciate you listening to my concerns, and I'd love to help you with such a port to Scratch in some time.

from whs.js.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.