View Code? Open in Web Editor
NEW
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.
License: MIT License
C# 99.12%
ShaderLab 0.68%
HLSL 0.19%
knight's People
Contributors
knight's Issues
Hey knight team, I was just looking at your framework and it looks cool but I don't understand the language. Can you provide an English version?
Hello,我又来提问啦ヾ(・ω・`。)。
我现在想用knight框架重新开始制作一款游戏的话,我应该从哪里开始,以及有什么注意的地方
(^・ω・^ )( ^・ω・^)(^・ω・^ )( ^・ω・^)
你好,我在一个自定义加载回调里加载assetbundle的时候,使用同步的方式调用knight的LoadAsset,直接导致unity 2017编辑器卡死,看unity编辑器的日志就停在了LoadAsset里面,不知道是不是Wait的方式同步调用异步方法导致的。或者knight会提供同步加载接口不呢?
Can not find assetbundle: -- game/hotfix/libs.ab
你好,请问为什么KnightHotfix这个类库的输出路径是到\knight-client\Library\Temp\Libs,而不是直接输出到\knight-client\Assets\Game\GameAsset\Hotfix\Libs里呢,我想这两个应该是同样的吧(ㆀ˘・з・˘)