UploadFS is a package for the Meteor framework that aims to make file uploading easy, fast and configurable. Some important features are supported like the ability to start, stop or even abort a transfer, securing file access, transforming files on writing or reading...
If you want to support this package and feel graceful for all the work, please share this package with the community or feel free to send me pull requests if you want to contribute.
Also I'll be glad to receive donations, whatever you give it will be much appreciated.
This version brings a huge improvement of transfer speed for large files, the upload channel has been rewritten using standard POST HTTP method instead of Meteor methods. Also a lot of code has been simplified for future versions.
The method UploadFS.readAsArrayBuffer()
is not available anymore, as uploads are using POST binary data, we don't need ArrayBuffer
.
UploadFS.selectFiles(function(ev){
UploadFS.readAsArrayBuffer(ev, function (data, file) {
let photo = {
name: file.name,
size: file.size,
type: file.type
};
let worker = new UploadFS.Uploader({
store: photosStore,
data: data,
file: photo
});
worker.start();
});
});
The new code is smaller and easier to read :
UploadFS.selectFiles(function(file){
let photo = {
name: file.name,
size: file.size,
type: file.type
};
let worker = new UploadFS.Uploader({
store: photosStore,
data: file,
file: photo
});
worker.start();
});
Before v0.6.1
you would do like this :
Photos.allow({
insert: function (userId, doc) {
return userId;
},
update: function (userId, doc) {
return userId === doc.userId;
},
remove: function (userId, doc) {
return userId === doc.userId;
}
});
Now you can set the permissions when you create the store :
PhotosStore = new UploadFS.store.Local({
collection: Photos,
name: 'photos',
path: '/uploads/photos',
permissions: new UploadFS.StorePermissions({
insert: function (userId, doc) {
return userId;
},
update: function (userId, doc) {
return userId === doc.userId;
},
remove: function (userId, doc) {
return userId === doc.userId;
}
}
});
You can test the package by downloading and running UFS-Example which is simple demo of UploadFS.
To install the package, execute this command in the root of your project :
meteor add jalik:ufs
If later you want to remove the package :
meteor remove jalik:ufs
As the package is modular, you can add support for custom stores and even create one, it's easy.
In file uploading, you basically have a client and a server, I haven't change those things. So on the client side, you create an uploader for each file transfer needed, while on the server side you only configure a store where the file will be saved.
In this documentation, I am using the UploadFS.store.Local
store which saves files on the filesystem.
You can access and modify settings via UploadFS.config
.
// Activate simulation for slowing file reading
UploadFS.config.simulateReadDelay = 1000; // 1 sec
// Activate simulation for slowing file uploading
UploadFS.config.simulateUploadSpeed = 128000; // 128kb/s
// Activate simulation for slowing file writing
UploadFS.config.simulateWriteDelay = 2000; // 2 sec
// This path will be appended to the site URL, be sure to not put a "/" as first character
// for example, a PNG file with the _id 12345 in the "photos" store will be available via this URL :
// http://www.yourdomain.com/uploads/photos/12345.png
UploadFS.config.storesPath = 'uploads';
// Set the temporary directory where uploading files will be saved
// before sent to the store.
UploadFS.config.tmpDir = '/tmp/uploads';
All stores must be available on the client and the server.
A store is the place where your files are saved, it could be your local hard drive or a distant cloud hosting solution.
Let say you have a Photos
collection which is used to save the files info.
Photos = new Mongo.Collection('photos');
What you need is to create the store that will will contains the data of the Photos
collection.
Note that the name
of the store must be unique. In the following example we are using a local filesystem store.
Each store has its own options, so refer to the store documentation to see available options.
PhotosStore = new UploadFS.store.Local({
collection: Photos,
name: 'photos',
path: '/uploads/photos'
});
You can set an UploadFS.Filter
to the store to define restrictions on file uploads.
Filter is tested before inserting a file in the collection.
If the file does not match the filter, it won't be inserted and will not be uploaded.
PhotosStore = new UploadFS.store.Local({
collection: Photos,
name: 'photos',
path: '/uploads/photos',
// Apply a filter to restrict file upload
filter: new UploadFS.Filter({
minSize: 1,
maxSize: 1024 * 1000 // 1MB,
contentTypes: ['image/*'],
extensions: ['jpg', 'png']
})
});
If you need a more advanced filter, you can pass your own method using the onCheck
option.
PhotosStore = new UploadFS.store.Local({
collection: Photos,
name: 'photos',
path: '/uploads/photos',
// Apply a filter to restrict file upload
filter: new UploadFS.Filter({
onCheck: function(file) {
if (file.extension !== 'png') {
return false;
}
return true;
}
})
});
If you need to modify the file before saving it to the store, you can to use the transformWrite
option.
If you want to modify the file before returning it (for display), then use the transformRead
option.
A common use is to resize/compress images to optimize the uploaded files.
PhotosStore = new UploadFS.store.Local({
collection: Photos,
name: 'photos',
path: '/uploads/photos',
// Transform file when reading
transformRead: function (from, to, fileId, file, request) {
from.pipe(to); // this returns the raw data
}
// Transform file when writing
transformWrite: function (from, to, fileId, file) {
let gm = Npm.require('gm');
if (gm) {
gm(from)
.resize(400, 400)
.gravity('Center')
.extent(400, 400)
.quality(75)
.stream().pipe(to);
} else {
console.error("gm is not available", file);
}
}
});
You can copy files to other stores on the fly, it could be for backup or just to have alternative versions of the same file (eg: thumbnails).
To copy files that are saved in a store, use the copyTo
option, you just need to pass an array of stores to copy to.
Files = new Mongo.Collection('files');
Thumbnails128 = new Mongo.Collection('thumbnails-128');
Thumbnails64 = new Mongo.Collection('thumbnails-64');
Thumbnail128Store = new UploadFS.store.Local({
collection: Thumbnails128,
name: 'thumbnails-128',
path: '/uploads/thumbsnails/128x128',
transformWrite: function(readStream, writeStream, fileId, file) {
let gm = Npm.require('gm');
if (gm) {
gm(from)
.resize(128, 128)
.gravity('Center')
.extent(128, 128)
.quality(75)
.stream().pipe(to);
} else {
console.error("gm is not available", file);
}
}
});
Thumbnail64Store = new UploadFS.store.Local({
collection: Thumbnails64,
name: 'thumbnails-64',
path: '/uploads/thumbsnails/64x64',
transformWrite: function(readStream, writeStream, fileId, file) {
let gm = Npm.require('gm');
if (gm) {
gm(from)
.resize(64, 64)
.gravity('Center')
.extent(64, 64)
.quality(75)
.stream().pipe(to);
} else {
console.error("gm is not available", file);
}
}
});
FileStore = new UploadFS.store.Local({
collection: Files,
name: 'files',
path: '/uploads/files',
copyTo: [
Thumbnail128Store,
Thumbnail64Store
]
});
You can also manually copy a file to another store by using the copy()
method.
Backups = new Mongo.Collection('backups');
BackupStore = new UploadFS.store.Local({
collection: Backups,
name: 'backups',
path: '/backups'
});
PhotosStore.copy(fileId, BackupStore, function(err, copyId, copyFile) {
!err && console.log(fileId + ' has been copied as ' + copyId);
});
All copies contain 2 fields that references the original file, originalId
and originalStore
.
So if you want to display a thumbnail instead of the original file you could do like this :
<template name="files">
{{#each files}}
<img src="{{thumb.url}}">
{{/each}}
</template>
Template.files.helpers({
files: function() {
return Files.find();
},
thumb: function() {
return Thumbnails128.findOne({originalId: this._id});
}
});
Or you can save the thumbnails URL into the original file, it's the recommended way to do it since it's embedded in the original file, you don't need to manage thumbnails subscriptions :
Thumbnails128Store.onFinishUpload = function(file) {
Files.update(file.originalId, {$set: {thumb128Url: file.url}});
};
Thumbnails64Store.onFinishUpload = function(file) {
Files.update(file.originalId, {$set: {thumb64Url: file.url}});
};
If you don't want anyone to do anything, you must define permission rules. By default, there is no restriction (except the filter) on insert, remove and update actions.
The permission system has changed since v0.6.1
, you must define permissions like this :
PhotosStore.setPermissions(new UploadFS.StorePermissions({
insert: function (userId, doc) {
return userId;
},
update: function (userId, doc) {
return userId === doc.userId;
},
remove: function (userId, doc) {
return userId === doc.userId;
}
});
or when you create the store :
PhotosStore = new UploadFS.store.Local({
collection: Photos,
name: 'photos',
path: '/uploads/photos',
permissions: new UploadFS.StorePermissions({
insert: function (userId, doc) {
return userId;
},
update: function (userId, doc) {
return userId === doc.userId;
},
remove: function (userId, doc) {
return userId === doc.userId;
}
}
});
When returning the file for a HTTP request, you can do some checks to decide whether or not the file should be sent to the client.
This is done by defining the onRead()
method on the store.
Note: Since v0.3.5, every file has a token attribute when its transfer is complete, this token can be used as a password to access/display the file. Just be sure to not publish it if not needed. You can also change this token whenever you want making older links to be staled.
{{#with image}}
<a href="{{url}}?token={{token}}">
<img src="{{url}}?token={{token}}">
</a>
{{/with}}
PhotosStore = new UploadFS.store.Local({
collection: Photos,
name: 'photos',
path: '/uploads/photos',
onRead: function (fileId, file, request, response) {
// Allow file access if not private or if token is correct
if (file.isPublic || request.query.token === file.token) {
return true;
} else {
response.writeHead(403);
return false;
}
}
});
Some events are triggered to allow you to do something at the right moment on server side.
PhotosStore = new UploadFS.store.Local({
collection: Photos,
name: 'photos',
path: '/uploads/photos',
// Called when file has been uploaded
onFinishUpload: function (file) {
console.log(file.name + ' has been uploaded');
}
});
On server side, you can do something when there is a store IO error.
PhotosStore = new UploadFS.store.Local({
collection: Photos,
name: 'photos',
path: '/uploads/photos',
// Called when a copy error happened
onCopyError: function (err, fileId, file) {
console.error('Cannot create copy ' + file.name);
}
// Called when a read error happened
onReadError: function (err, fileId, file) {
console.error('Cannot read ' + file.name);
}
// Called when a write error happened
onWriteError: function (err, fileId, file) {
console.error('Cannot write ' + file.name);
}
});
If you need to get a file directly from a store, do like below :
// Get the file from database
var file = Photos.findOne(fileId);
// Get the file stream from the store
var readStream = PhotosStore.getReadStream(fileId, file);
readStream.on('error', Meteor.bindEnvironment(function (error) {
console.error(err);
}));
readStream.on('data', Meteor.bindEnvironment(function (data) {
// handle the data
}));
If you need to save a file directly to a store, do like below :
// Insert the file in database
var fileId = store.create(file);
// Save the file to the store
store.write(stream, fileId, function(err, file) {
if (err) {
console.error(err);
}else {
console.log('file saved to store');
}
});
When the store on the server is configured, you can upload files to it.
Here is the template to upload one or more files :
<template name="upload">
<button type="button" name="upload">Select files</button>
</template>
And there the code to upload the selected files :
Template.upload.events({
'click button[name=upload]': function (ev) {
var self = this;
UploadFS.selectFiles(function (file) {
// Prepare the file to insert in database, note that we don't provide an URL,
// it will be set automatically by the uploader when file transfer is complete.
var photo = {
name: file.name,
size: file.size,
type: file.type,
customField1: 1337,
customField2: {
a: 1,
b: 2
}
};
// Create a new Uploader for this file
var uploader = new UploadFS.Uploader({
// This is where the uploader will save the file
store: PhotosStore,
// Optimize speed transfer by increasing/decreasing chunk size automatically
adaptive: true,
// Define the upload capacity (if upload speed is 1MB/s, then it will try to maintain upload at 80%, so 800KB/s)
// (used only if adaptive = true)
capacity: 0.8, // 80%
// The size of each chunk sent to the server
chunkSize: 8 * 1024, // 8k
// The max chunk size (used only if adaptive = true)
maxChunkSize: 128 * 1024, // 128k
// This tells how many tries to do if an error occurs during upload
maxTries: 5,
// The File/Blob object containing the data
data: file,
// The document to save in the collection
file: photo,
// The error callback
onError: function (err) {
console.error(err);
},
onAbort: function (file) {
console.log(file.name + ' upload has been aborted');
},
onComplete: function (file) {
console.log(file.name + ' has been uploaded');
},
onCreate: function (file) {
console.log(file.name + ' has been created with ID ' + file._id);
},
onProgress: function (file, progress) {
console.log(file.name + ' ' + (progress*100) + '% uploaded');
}
onStart: function (file) {
console.log(file.name + ' started');
},
onStop: function (file) {
console.log(file.name + ' stopped');
},
});
// Starts the upload
uploader.start();
// Stops the upload
uploader.stop();
// Abort the upload
uploader.abort();
});
}
});
Notice : You can use UploadFS.selectFile(callback)
or UploadFS.selectFiles(callback)
to select one or multiple files,
the callback is called with one argument that represents the File/Blob object for each selected file.
During uploading you can get some kind of useful information like the following :
uploader.getAverageSpeed()
returns the average speed in bytes per seconduploader.getElapsedTime()
returns the elapsed time in millisecondsuploader.getRemainingTime()
returns the remaining time in millisecondsuploader.getSpeed()
returns the speed in bytes per second
If you want to upload a file directly from a URL, use the importFromURL(url, fileAttr, storeName, callback)
method.
This method is available both on the client and the server.
var url = 'https://www.google.com/images/branding/googlelogo/1x/googlelogo_color_272x92dp.png';
var attr = { name: 'Google Logo', description: 'Logo from www.google.com' };
PhotosStore.importFromURL(url, attr, function (err, file) {
if (err) {
displayError(err);
} else {
console.log('Photo saved :', file);
}
});
After that, if everything went good, you have you file saved to the store and in database. You can get the file as usual and display it using the url attribute of the document.
Here is the template to display a list of photos :
<template name="photos">
<div>
{{#each photos}}
{{#if uploading}}
<img src="/images/spinner.gif" title="{{name}}">
<span>{{completed}}%</span>
{{else}}
<img src="{{url}}" title="{{name}}">
{{/if}}
{{/each}}
</div>
</template>
And there the code to load the file :
Template.photos.helpers({
completed: function() {
return Math.round(this.progress * 100);
},
photos: function() {
return Photos.find();
}
});
Some helpers are available by default to help you work with files inside templates.
{{#if isApplication}}
<a href="{{url}}">Download</a>
{{/if}}
{{#if isAudio}}
<audio src="{{url}}" controls></audio>
{{/if}}
{{#if isImage}}
<img src="{{url}}">
{{/if}}
{{#if isText}}
<iframe src={{url}}></iframe>
{{/if}}
{{#if isVideo}}
<video src="{{url}}" controls></video>
{{/if}}