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:video_game: C++ Game Engine

Home Page: https://www.wtfsystems.net/docs/wtengine/index.html

License: MIT License

C++ 90.20% CMake 0.17% JavaScript 0.45% C 9.17%
game-development game-engine allegro cpp17 cpp17-library

wtengine's Introduction

Hi there πŸ‘‹

ε§‹γ‚γΎγ—γ¦γ€Žγ‚¨γƒγƒ³γ‚Ίγ€Žγ§γ™ πŸ‘‹

Developing an open source game engine, check it out!

About me:

NPM Repository:

Tech used:

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wtengine's People

Contributors

atomicsponge avatar

Stargazers

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Forkers

gamemann mazino3

wtengine's Issues

Integrating Dear ImGui

Going to integrate Dear ImGui directly into the engine, removing the work that was done previously to make it optional.

Bitmap reloading

Need to finish the tuple indexing to get bitmap reloading working. Currently when adjusting gfx settings there's a massive performance drop until the engine is restarted.

Issue with starting a new game

I think the game data files are just messed up, but working on this next now. Going to have to look into this more, but adding engine startup debug messages in at the same time.

CMake

Enhance cmake config and test on different platforms.

Menu redo

In the process of redoing the menus.

Allegro not shutting down properly.

Having an issue now where Allegro still does not shut down.
I think there's just lingering pointers when it's being called pointing to bitmaps still.
Will need to come up with a better way to make sure they're all removed before Allegro shuts down.

Hanging on al_uninstall_system

Engine isn't fully shutting down and hangs on al_uninstall_system
May be due to the introduction of imgui?
Need to debug & test

Input configuration

Add functionality to menus to configure input bindings. Currently only can do this through manual editing of configuration files.

CMake and PhysFS?

Seems I don't have a CMake package for PhysFS, so why does this pass?
find_package(PhysFS REQUIRED)
Looking into this. Also seems PhysFS doesn't need to be linked till the end, so removed from the library build for now.

Updating engine input

Working on an update to the engine input. This will also resolve the issue of having no way to start the demo 😜

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