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Weslyn Whitehead's Projects

hydrax icon hydrax

The Pushbutton Engine ported to Haxe

labs icon labs

Flare3D experiments and non-fully tested code.

lazy-props icon lazy-props

Haxe lazy (less typing) property definition macro

lcvcs icon lcvcs

Stackfile export/import for VCS support in LiveCode

leveleditor icon leveleditor

The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

libremetaverse icon libremetaverse

An fork of the libopenmetaverse library striving for performance improvements and up-to-date compatibility with SL/OS/Halcyon

livecode icon livecode

LiveCode cross-platform development environment (engine)

luaxml icon luaxml

XML Parser written entirely in Lua 5

multiplewindow3dscene icon multiplewindow3dscene

A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage

nanodbc icon nanodbc

A very small C++ wrapper for the native C ODBC API.

neverrun icon neverrun

Server/Module browser/launcher for Neverwinter Nights

notify icon notify

Property binding and notification system that works as an alternative to Flex bindings.

onelinehaxe icon onelinehaxe

A collection of install scripts that can be called with a single line.

onlook icon onlook

Derivative of Singularity viewer with changes in the UI model.

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