Play a build of this project here.
This is a mechanics mockup for my first computer game. I built this mockup in Unity but have taken a break from game development in 2023 and may begin this project again in C someday. The original design for the game is a top-down 2D game.
I completed the mockup of basic game mechanics in early 2022. Features in this mock-up include fixed-camera views, collision detection, and interaction. All assets were found online. For fun, I created a Kubernetes manifest for deploying this mockup in an NGinx web server running in a Docker Container in Azure Kubernetes Service.
Before taking a break from this project, I began creating my own assets so I can verify the feasibility of the aesthetic I want to create.
For some reason, this project opens in Unity 2022 but not Unity 2021.
Feel free to clone this project and build yourself in Unity. Please give credit for all assets I've created in this project. Thank you.