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Comments (5)

xfl03 avatar xfl03 commented on June 10, 2024

Skin will not be converted. The model used in game will follow the skin origin model.

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8MiYile avatar 8MiYile commented on June 10, 2024

Skin files are what they are, we don't automatically edit them.

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EpicGamer42069Fortnite avatar EpicGamer42069Fortnite commented on June 10, 2024

This is what I'm trying to say:

In older versions of the mod, if I had my Minecraft Launcher model set to wide, and my CustomSkinLoader skin is a slim skin, and the model inside the config file set to auto, my player model would automatically change to slim once I load the game, which is correct.

In newer versions of the mod, my model stays as a wide model, even though I put a slim skin inside the CustomSkinLoader folder.

Sorry for the confusion, let me know if you need me to clarify more.

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ZekerZhayard avatar ZekerZhayard commented on June 10, 2024

Thanks for your feedback. I rechecked the code. Since Mojang changed some of the code related to skin loading after 23w31a, the module's original code was not working. This will be fixed as soon as possible.

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TaigoStudio avatar TaigoStudio commented on June 10, 2024

This bug is also observed in 1.19.3. Is there a way to fix it, or is it necessary to wait for a fix?

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