Comments (1)
This is the expected behavior, since only the MojangAPI type of loading reads the textures information from the NBT, so if you put MojangAPI first in the loading list it will theoretically work the way you want it to.
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Related Issues (20)
- Unexpected crash on player approach HOT 2
- [Mixin Crash] net.minecraft.client.resources.IResource class not found
- [Bug] Crash in launching HOT 4
- does this work for cracked minecraft? HOT 1
- [Bug] Auto model not working HOT 5
- close
- [Bug] Immediate Crash after joining a server that teleports you to a second lobby HOT 1
- Tlauncher Skin API not working HOT 1
- [Bug] jar file of this mod is always blocked by windows defender. HOT 4
- 关于“Update your mod”披风的一些问题 HOT 3
- [Bug] Crashes after joining a server
- [Bug] 查看玩家列表后客户端崩溃
- [Bug] Question: 与 SkinsRestorer/其它游戏内更换皮肤插件 的冲突问题 HOT 2
- [Bug] ConcurrentModificationException
- [Bug] Skin is not displayed in the game
- Ignore this.
- version for 1.20.6 HOT 1
- Skin not displaying on servers [Bug] HOT 1
- [Bug] CSL在24w21b中崩溃 HOT 1
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