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Hi all ๐Ÿ‘‹

  • ๐Ÿ”ญ I'm a front-end engineer currently working on AntV.
  • ๐Ÿ“– I'm writing a series of tutorials on infinite canvas: https://infinitecanvas.cc/.
  • ๐ŸŽจ I'm interested in rendering technology:
    • @antv/g - A flexible rendering engine for visualization adapting all underlying rendering APIs (Canvas2D / SVG / WebGL / WebGPU / CanvasKit / Node.js) on the web side. It supports for upper tier products such as G2, G6 and L7.
    • @antv/g-device-api - A hardware adaptation layer using WebGL & WebGPU underneath.
    • @antv/a8 - An audio visualizer including effects such as GPU particles.
    • @antv/layout-gpu - Speed up graph algorithm with GPGPU(WebGL & WebGPU underneath) How I made it
    • renderer - A toy renderer inspired by bevy. Based on ECS architectural pattern and WebGPU.
    • Compute Toys - A collection of WGSL compute shaders.
  • ๐Ÿฆ€ I've also been learning Rust lately:
    • @antv/layout-wasm - A WASM binding of @antv/layout-rust using Rust implementing some graph layout algorithm like Force. We also used wasm-bindgen-rayon to implement data parallelism with WebWorkers. How I made it
    • Use naga and its WASM binding for transpiling GLSL to WGSL.
  • ๐ŸŒฑ Other web techniques like WebCodecs, WebAudioAPI and WebNN:
  • ๐Ÿ“ซ How to reach me:

xiaoiver's Projects

regl icon regl

๐Ÿ‘‘ Functional WebGL

renderer icon renderer

Just another toy renderer. Inspired by bevy.

sakura icon sakura

Renderer/GameEngine with Direct3D12

src2png icon src2png

๐Ÿ“ธ๐Ÿ’ป Turn your source code into beautiful syntax-highlighted images.

sw-tools icon sw-tools

PWA ่ฏพ็จ‹็คบไพ‹้กน็›ฎ

umi icon umi

๐ŸŒ‹ Pluggable enterprise-level react application framework.

victor-hugo icon victor-hugo

Victor Hugo is a Hugo boilerplate for creating truly epic websites!

webav icon webav

Process audio/video data in the browser using WebCodecs. ๅŸบไบŽ WebCodecs ๅœจๆต่งˆๅ™จไธญๅค„็†้Ÿณ่ง†้ข‘ๆ•ฐๆฎใ€‚

yve-bot icon yve-bot

Smart rule-based bot. For Browser & Node.

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