Hitoshi Kanno's Projects
Proyecto de ejemplo de como usar la librería RAIN para hacer inteligencia artificial. Hay dos ejemplos uno básico de detección y perseguir al jugador y otro más complejos donde el personaje tiene estados para manejar su comportamiento
Community made extras for Amplify Shader Editor
Modulo 4 de ciclo 2017-2 en Area51
Cocos2d-x in-app purchase & virtual economy library. Part of The SOOMLA Framework - for game design, economy modeling and faster development.
Dropbox Uploader is a BASH script which can be used to upload, download, list or delete files from Dropbox, an online file sharing, synchronization and backup service.
Lima Game Jam 2018
⛓ Here's your serverless solution for sending build status from GitLab CI to Discord as webhooks.
A bunch of custom passes made for HDRP
Lima Game Jam 2021
Tool to floor objects based on a LayerMask. Has options tu customize raycast check.
Modulo 2 de area 51 2017-2
Core library for all SOOMLA open source projects
Shoot arrows & missiles in 3D space using projectile motion physics in Unity3D
A simple Debug wrap to easily show colored logs
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
A unity cloud shader, using vertex colors and tessellation for a simple stylized look.
Sample word game
Sample of a simple word matching game where you have to arrange the letters in the correct order.
Colorful press kit web page