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icbb-prelude's Introduction

icbb-prelude

build dev

$ npm install && node_modules/.bin/bower install && node_modules/.bin/webpack

build release

node_modules/.bin/webpack --config webpack.release.config.js

icbb-prelude's People

Contributors

xxami avatar lewisfff avatar

Stargazers

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Watchers

James Cloos avatar  avatar

icbb-prelude's Issues

magically poofing transformation animation for game scene

this animation will be used in the situations:

item/topping put on the plate - so this will used as a transition to make it not seem like the items just flash onto the plate in one frame

item boxed (to transition between item and box)

my idea is: starts off fully transparent, then several 2d clouds fade in moving and rotating in different directions giving the illusion of a toony smoke, which will then fade out again

box/box machine for game scene

the box is a static image, the one we use to ship our candy to all the different galaxies in the universe!

there is also a box machine, this will also be static but the arm will extend to the conveyor belt to push the box onto the current item!

static factory background for vn scene

background scenery for the factory
this is the factory which makes candy!

there will be a vn dialogue box overlay at the bottom so the scene should take this into account

there will also be a character who is talking (vn dialogue) overlayed in the scene - the direction for their position is up to you (see boss kitty ticket)

boss kitty for vn scene (possibly multiple expressions)

the boss kitty is your boss!
this is the character you interact with in the visual novel scene

she/he will greet you in the factory opening
and tell you how many of each thing needs to be created!

the character could have multiple expressions for tones in the dialogue, but it's fine if it's just static too :)

conveyor belt for game scene

there are three parts to the conveyor belt system:

static left piece (the conveyor belt exit visual)
static right piece (the conveyor belt entrance visual)
scrolling conveyor belt

the conveyor belt needs to move (scroll) so we will need to collaborate to find out which way we will produce the gfx/code in order to achieve this! (let's talk about it)

see also the moving plate gfx ticket (the plate will move across the conveyor belt, so this is also something we should talk about)

candy plate for game scene

this plate will scroll across the conveyor belt
it should be static, the entrance animation will either be a transition through the conveyor entrance or a poof transformation onto the belt

there will be candy overlayed on top of the plate!

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