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goap's Introduction

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GOAP

A multi-threaded GOAP (Goal Oriented Action Planning) system for Unity.

The previous version of this library was used to create the AI in the game Basher Beatdown.

Screenshot of Demo

Functions

  • Fast
  • Simple
  • Multi-Threaded (Using the job system)
  • GOAP Visualizer
  • Setup using ScriptableObjects or through code
  • Two demo scenes included
  • Tested
  • Well documented
  • Build using unity 2022.2 (also confirmed to be working with 2021.3)

Installation

Add the package to your project using the package manager. Add the following URL to the package manager:

https://github.com/crashkonijn/GOAP.git?path=/Package

Alternatively install through OpenUPM or the Unity Asset Store.

Node viewer

Screenshot of NodeViewer

Documentation

The documentation can be found in the Package/Documentation folder, or at goap.crashkonijn.com.

Demo

Tow example's implementing this project can be found in the Demo folder. Clone this repository and open the Demo project in Unity.

goap's People

Contributors

crashkonijn avatar siliconorchid avatar jimmy-p avatar layla-p avatar j1018813 avatar crash-konijn avatar

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