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Source for OoT Speedrunning documentation

Home Page: https://ootspeedrunning.readthedocs.io

License: Creative Commons Zero v1.0 Universal

Makefile 19.06% Python 56.89% Batchfile 24.05%

oot_docs's Introduction

OoT Speedrunning

Source of the documentation for Zelda: Ocarina of Time Speedrunning.

This whole documentation repository is licensed under CC0-1.0, see the LICENSE.rst file. Make sure what you contribute can be licensed this way!

Contributing

Fork this repo, edit what you want, and open pull requests!

See instructions below for setting up locally.

The documentation source is written in reStructuredText, a simple and well-defined markup language. To learn about it, check out or copy-paste from:

If you're adding a new glitch, please try to write the discovery date at the top of the main page of it. You can find the discovery list here.

Building locally

(This assumes you are using something like Ubuntu or Debian, natively or in WSL)

Clone and enter your local repository:

git clone ...
cd oot_docs

Setup a virtual environment and install Sphinx:

sudo apt install python3 python3-pip python3-venv
python3 -m venv .venv
source .venv/bin/activate
python3 -m pip install --upgrade pip
python3 -m pip install -r requirements.txt

You can then use make to build the documentation (e.g. make html).

Make sure to activate the virtual environment with source .venv/bin/activate when needed.

Preview with VS Code

Set the Python interpreter to the virtual environment's.

Install the following extensions:

The reStructuredText extension will eventually ask to install the Esbonio language server, say yes.

Set esbonio.sphinx.confDir to ${workspaceFolder}.

The HTML preview should now be seen in VS Code and update live.

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